Posted 02 February 2013 - 07:42 AM
the majority of players who have the mod installed do not take advantage of it because of the complexities involved with coding. simplifying this will make not only computercraft much more accessable to the masses but bring more popularity, interesting CC programs to the community, and would allow vetran cc coders to make some very impressive programs quickly.
so heres my suggestion, make an open source program to run on java (multiplatform support) to visualize coding, for a turtle or just a standard console to compile code to pastebin. for the user to then download to the turtle running the pastebin program.
what kind of program you ask? well if any of you have had experince programing microcontrolers, you know that making a lua script for computercraft is very similar. there is a program out there named flowcode for programing of microcontrolers that takes all the typing out of programing, and instead replace it with buttons to pull down preset logic, or functions, that a beginer level person can pick up easily, and start making their own code. if you do this it will also need a 3d block map for pathing and shaping structures or dig patterns, and a simulator.
the open source bit will allow the community of coders here to help develop it as it would be a fairly large undertaking, not to mention updating it everytime a new peripheral comes out.
the way i see it comptuercraft feels half finished, and this would be a step in the right direction to make turtles fun for everyone. this would also work great for redpower control but theres no froums for the mod, so their loss.
flowcode example
[media]http://www.youtube.com/watch?v=cWKAZ-XQhUQ[/media]
so heres my suggestion, make an open source program to run on java (multiplatform support) to visualize coding, for a turtle or just a standard console to compile code to pastebin. for the user to then download to the turtle running the pastebin program.
what kind of program you ask? well if any of you have had experince programing microcontrolers, you know that making a lua script for computercraft is very similar. there is a program out there named flowcode for programing of microcontrolers that takes all the typing out of programing, and instead replace it with buttons to pull down preset logic, or functions, that a beginer level person can pick up easily, and start making their own code. if you do this it will also need a 3d block map for pathing and shaping structures or dig patterns, and a simulator.
the open source bit will allow the community of coders here to help develop it as it would be a fairly large undertaking, not to mention updating it everytime a new peripheral comes out.
the way i see it comptuercraft feels half finished, and this would be a step in the right direction to make turtles fun for everyone. this would also work great for redpower control but theres no froums for the mod, so their loss.
flowcode example
[media]http://www.youtube.com/watch?v=cWKAZ-XQhUQ[/media]