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Xavura's profile picture

Monitor placement should be like piston placement.

Started by Xavura, 04 February 2013 - 09:49 PM
Xavura #1
Posted 04 February 2013 - 10:49 PM
It would be nice to be able to place monitors that face upwards and downwards.
Frederikam #2
Posted 04 February 2013 - 11:47 PM
It would be nice to be able to place monitors that face upwards and downwards.
Why? Why would people Need this?
Kingdaro #3
Posted 05 February 2013 - 12:03 AM
Why? Why would people Need this?
There was a discussion here (albeit a bit off-topic): http://www.computercraft.info/forums2/index.php?/topic/8494-15-slope-version-of-monitors/

I personally think it'd be pretty cool, you could make some neat disco floor animation, or a sort of cursor that follows the player with a "walked_on" event; you could probably make a game of that, haha.
theoriginalbit #4
Posted 05 February 2013 - 12:03 AM
Why? Why would people Need this?
I can think of a few reasons, some which have been posted on a similar thread.
However if getting this meant that it was longer to get one of the other planned features, id probably say "do the planned feature!"
Cranium #5
Posted 05 February 2013 - 04:15 AM
I would definitely want to put images on the floor instead of a silly wool 'rug'.
It would look sooooooooooooo awesome!
theoriginalbit #6
Posted 05 February 2013 - 04:19 AM
I would definitely want to put images on the floor instead of a silly wool 'rug'.
It would look sooooooooooooo awesome!
I'd be more inclined to do the "follow the lines to places" thing… for like some military facility or such.
Lyqyd #7
Posted 05 February 2013 - 04:20 AM
Of course, if this was implemented, people would end up requesting that monitors face at least two different directions when placed on the floor/ceiling, and I wouldn't be surprised to see requests for all four directions when placed on floor/ceiling.
Sebra #8
Posted 05 February 2013 - 04:43 AM
All 24 directions should be (joke ;)/> )

16 is more real number ofc (0-45-90-180/n-e-s-w)
BigSHinyToys #9
Posted 05 February 2013 - 05:00 AM
This sounds very useful and I can think of many things to do with.
Of course, if this was implemented, people would end up requesting that monitors face at least two different directions when placed on the floor/ceiling, and I wouldn't be surprised to see requests for all four directions when placed on floor/ceiling.

Maybe monitors can have a rotation setting similar to there scale function but allows rotation of the monitor output. Rotation could come in handy for normal monitors to to display characters side ways or have wide short pixels instead of tall skinny ones.
Pinkishu #10
Posted 05 February 2013 - 05:09 AM
Of course, if this was implemented, people would end up requesting that monitors face at least two different directions when placed on the floor/ceiling, and I wouldn't be surprised to see requests for all four directions when placed on floor/ceiling.

Which can be said against implementing anything :P/> "oh you want colored pcs? but then people will want more colors than 16. first 64, then 256 […]"
I always found it weird that monitors can't face upwards or downwards, the biggest problem would probably be the text orientation, like where is "up"?
Cranium #11
Posted 05 February 2013 - 05:51 AM
the biggest problem would probably be the text orientation, like where is "up"?
That's true. I wonder how you would be able to make that work….
Sebra #12
Posted 05 February 2013 - 08:10 AM
First check the direction of nearby Monitor. (config option to turn it off)
If no Monitor nearby, choose orientation, based on Player's view.
Lyqyd #13
Posted 05 February 2013 - 08:10 AM
… the biggest problem would probably be the text orientation, like where is "up"?

That was precisely the point of the post you quoted.
Pinkishu #14
Posted 05 February 2013 - 08:13 AM
… the biggest problem would probably be the text orientation, like where is "up"?

That was precisely the point of the post you quoted.

still, its something to decide on, not something to dismiss because you think other requests will follow imo
Lyqyd #15
Posted 05 February 2013 - 08:19 AM
What? I think you read things into my original post that were not there. I simply said that if this were to be implemented, it would either need to be able to face all four directions, or we would likely see many requests for it to be able to face all four directions.
Cranium #16
Posted 05 February 2013 - 08:33 AM
I think if we do add this, it might have to work kind of like how Eloraam made her blocks work. Like the block would be placed dynamically based on how the player is faced. I don't want to step on Elo's toes, but that's the only example I could think of, really.
immibis #17
Posted 06 February 2013 - 12:38 PM
I think if we do add this, it might have to work kind of like how Eloraam made her blocks work. Like the block would be placed dynamically based on how the player is faced. I don't want to step on Elo's toes, but that's the only example I could think of, really.
Monitors are already placed like that, they just don't support facing up or down.
I support this idea.
ChunLing #18
Posted 06 February 2013 - 10:18 PM
Probably floor monitors should require a glass block rather than just a pane, since you can walk on them. It would also help disambiguate attempts to place a freestanding monitor on the floor (rather than against a wall) from trying to place a floor monitor.
immibis #19
Posted 07 February 2013 - 12:12 AM
Pistons are placed based on where you're looking, not the side you click on. So are monitors, dispensers and furnaces.

One problem with this though, how does it know which direction to write the text in? That could be based on the direction you're looking as well though.
xuma202 #20
Posted 07 February 2013 - 12:24 AM
I think orienting the text is not a problem. If you want you could also make use of something as a wrench. Also I'd consider placing monitor with text from bottom left to top right and so on though this makes totally no sense doing this it would just be fun and consequent!