beacuse of a bug in the current version of RedPower2 I had to manually set many RedBusIds this weekend using an InGame NBT editor which became annoying quickly. Today I came with an epic idea solving this and maybe lots of other problems. A peripheral, that can be crafted onto a turtle, that adds the following functions:
getNBTData() - would return a multidimensional Array containing the values of the NBTData of the block in front of the Turtle. (Maybe a getNBTDataUp() and getNBTDataDown())
getNBTDataTypes() - would return a multidimensional Array containing the types ("double", "byte", …) of the NBTData of the block in front of the Turtle. (Maybe a getNBTDataTypesUp() and
getNBTDataTypesDown())
setNBTData() - would allow setting values to the NBT fields
of course the name of the functions could be different but I hope you get my point.
This peripheral would allow not only setting many RP2 BusIds but also setting much Metadata of Blocks like setting the rotation or the inventory or ….
What do you think about this idea guys?
Is someone interested/willing to create this peripheral?
Thanks in advance Chris