453 posts
Location
Holland
Posted 02 April 2012 - 08:08 PM
i am not going anywhere with this, the source for the 0.2 has basicly only a menu and world system you cant play i, feel free to take the code and use itthis was just to play around with OOPi would like to have credits :)/>/>link: http://pastebin.com/wftciwFk i have developed a RPG game
there are 2 NPC's 1 is friendly and 1 is the enemy
the goal is to destroy the enemy you basicly cant win BUT you can lose and you have health
the enemy is going to hurt you when he is near the player
you can destroy the enemy by using a wooden sword
there are also walls that you can hide behind, because enemy has no pahtfinding
the wooden sword is behind the wall(the slash)
pics:
Spoiler
controls:
Spoiler
wasd - move around
q - exit game/LOSE screen
e - interact/pickup item
r - use current item in inventory
f - drop item in front of you on groundknown bugs:
Spoiler
- sometimes the AI system stops working
todo list:
Spoiler
- random generated enemys
- random generated items
- more worlds
- more AI's
- more objects
- better performance
how to use it:
Game [Update Rate]
the Pastebin code: VhJk4bwd
you need http_api to be enabled for you to download it
please report any bugs and leave sugestions in comments(as wel commentary)
BTW:
Spoiler
the code has 387 lines and 10388 characters,
i made this game in 2 days
its really easy to add walls and npc's, items and classes are a litte bit harder but not to much,
please dont copy the code and say its your own, you can use parts of it but not to muchTHX wilcomega
378 posts
Location
In the TARDIS
Posted 02 April 2012 - 08:38 PM
That seems epic :)/>/> If you need help ask me. What about a scoreboard?
10 posts
Posted 02 April 2012 - 11:13 PM
Holy, This will be epic!!!
3 posts
Posted 03 April 2012 - 01:25 AM
you might recreate the game rouge into minecraft
453 posts
Location
Holland
Posted 03 April 2012 - 02:32 PM
you might recreate the game rouge into minecraft
what do you mean with rouge?
453 posts
Location
Holland
Posted 03 April 2012 - 02:33 PM
That seems epic :)/>/> If you need help ask me. What about a scoreboard?
i would like to have some help, but only the person that fully understands the code i made
453 posts
Location
Holland
Posted 03 April 2012 - 07:16 PM
Good news, Pics are here! :)/>/>
259 posts
Location
Australia
Posted 04 April 2012 - 03:08 PM
this looks amazing cant wait to see it complete D:
453 posts
Location
Holland
Posted 09 April 2012 - 01:57 PM
V0.2 is upcomming!
features:
Spoiler
- Menu
- Gui's
- world support
- chunk support
- better system for classes and types
- better tick and render system
29 posts
Posted 11 April 2012 - 05:20 AM
V 0.2 sounds like it will be epic
453 posts
Location
Holland
Posted 13 April 2012 - 02:27 PM
V 0.2 sounds like it will be epic
yeah, but i am having trubble with it…
259 posts
Location
Australia
Posted 13 April 2012 - 04:15 PM
cant wait for release,
can i be a tester :P/>/>
453 posts
Location
Holland
Posted 16 April 2012 - 01:57 PM
cant wait for release,
can i be a tester :)/>/>
of course you can, but i only have the menu done yet, but the basic classes system is working even the GUI's are working, woot
453 posts
Location
Holland
Posted 24 April 2012 - 03:46 PM
BUMP :)/>/>
453 posts
Location
Holland
Posted 21 May 2012 - 02:01 PM
BUMP :P/>/>