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Mob Killer

Started by Engineer, 08 March 2013 - 01:36 AM
Engineer #1
Posted 08 March 2013 - 02:36 AM
Hi,

I just wanted to post my version of a mob destroyer:

http://pastebin.com/NFj2Taja

Including:
- variable sides for the chests where the items are dropped
- junk item supported

Suggestions are appreciated and if you find any bugs, please post the full error message :)/>/>

- Engineer

EDIT: After a long time, I took the time and updated this. However, it is untested, BUT I gave it a quick run. Please post any errors if you found any. And Im sorry, Im too lazy to go into minecraft to test this on an actual turtle :P/>
Edited on 15 June 2013 - 09:04 PM
44shades44 #2
Posted 15 March 2013 - 02:47 AM
Looks awesome, but just one question: Will it work for mob spawners?
I'm using voltz, so i have world anchors, but will the mobs spawn if there is no player there? (sounds nooby)
Engineer #3
Posted 15 March 2013 - 03:45 AM
Looks awesome, but just one question: Will it work for mob spawners?
I'm using voltz, so i have world anchors, but will the mobs spawn if there is no player there? (sounds nooby)
I don't think they spawn without you being there, for any mobspawner ( except soulshards? ) you must be there.
aperson321 #4
Posted 16 March 2013 - 06:10 AM
Not sure if this is a bug or not but the programs just stops after it asks where the junk chest is no errors it just wont advance when I hit enter.
Engineer #5
Posted 16 March 2013 - 10:33 AM
Not sure if this is a bug or not but the programs just stops after it asks where the junk chest is no errors it just wont advance when I hit enter.
I derped on the code, I hopefully fixed it now. You have to delete your current program and redownload it. Thanks for the 'bug' / derp!
Engineer #6
Posted 23 March 2013 - 07:54 AM
Corrected a typo!
Stormcrown #7
Posted 23 March 2013 - 11:29 AM
I'll be testing this out in singleplayer then trying it on a multiplayer server. I will update this post with my findings. :D/>

And yes, soul shards will spawn without a player being around at Tier 3 or above. Source
Engineer #8
Posted 15 June 2013 - 11:04 PM
I am bumping this topic for a major rewrite! All the old code is gone!