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[1.31][SSP]Odd turtle behavior when placing blocks in "invalid places"

Started by Pathogen David, 03 April 2012 - 10:27 PM
Pathogen David #1
Posted 04 April 2012 - 12:27 AM
ComputerCraft Version Infromation: 1.31 SSP Client (Technic Pack 6.1.1, 1.2.3, Latest)

Description of Bug:

If you tell a turtle to place a block in a location that is invalid for that block (EG: a ladder on glass) it will place a block from the next "valid" slot.

Steps to reproduce:

A simply way to observe this bug is to set up the situation shown in this image.

With the following program and turtle inventory.



turtle.select(1)
turtle.placeDown()
turtle.turnRight()
turtle.forward()
turtle.turnLeft()
turtle.select(1)
turtle.placeDown()
turtle.turnLeft()
turtle.forward()
turtle.turnRight()

This is what I see after running the program.

—————–

Also, on a small side-note, ComputerCraft makes a "glass shatter" sound when placing glass instead of the proper glass placement sound.

Cheers!
Cloudy #2
Posted 04 April 2012 - 12:41 AM
I can confirm this. If you have a turtle that plants a sapling and it can't be placed, but you have a block that can, it will place that instead.