Recently, I have come up with a way to transfer items between servers using CC. Currently, it is just a concept that I hope will become a reality with the help of everyone on the forums.
With the system that I am imagining, there will be three parts to it:
1.The client that is the user interface for the whole system.
2.The local authentication server, that will process deposit and withdrawals.
3.The web server that will store the data such as your username, password and what you own.
You can deposit by putting items into an enderchest at a client terminal. The local server will take the item out of the enderchest, check its item ID with an interactive sorter, add it to the online database, then incinerate the item.
When you withdraw an item, your request would go to the local server, where it would check your resources. If you had enough, it would take away that amount from the database and use a command block to "give" it to you.
I hope you all agree that this is a very cool concept.
What it will look like:
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Client:Spoiler
[attachment=1086:2013-03-20_18.32.34.png]Spoiler
[attachment=1089:2013-03-20_19.53.13.png]Builds:
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Client:Spoiler
None yet, coming soon!Ideas:
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All ideas for the program will be added hereCredits:
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Side notes:
1.The system has to be set up by an op on the server, as it uses command blocks.
2.I plan on adding a system for ops on that server to be able to check its users online inventories, to prevent importing stacks of diamond from a creative world.