Features in the current release:
- Lines/Rectangles (now even diagonal etc. thanks to CupricWolf)
- Walls
- Stairs
- Platforms
- Cuboids (Rooms, hollow and nonhollow)
- Cylinders
- Pyramids
- Spheres/Domes/Circles (both up and downwards)
- 6- and 8- prisms and their 2dimensional counterparts (thanks to CupricWolf)
- command line interface (also thanks to CupricWolf)
- resume finally fixed, even without gps (that was me)
- Ender Chest Refilling (was me aswell)
The most recent code can be found on GitHub here: https://github.com/K...s/Shape-Builder
The latest "stable" release is also available at pastebin: http://pastebin.com/RAHj4r2K - updated 19/08/14
Tutorial:
You need a mining turtle if your turtle needs to remove blocks to build. A chunkloader module (from MiscPeripherals) makes your turtle work even if no one is standing next to it (very good for smp servers/module currently bugged). A resupply module (also from MiscPeripherals) can make your turtle autorefill its materials -> good for bigger projects.
Place the turtle where you want to build the shape. The turtle will build the shape to its front right side. The turtles starting spot is in the bottom left corner of the square that surrounds your build (trying to get that in a picture if you do not understand what I want to tell with that)
For Enderchest refilling just place an enderchest in slot 16, enable refilling when it asks for that and then keep the enderchest filled with the required building material. It throws away a few pieces of the building material, about 2% of the material to keep unwanted stuff out, cannot be easily done elseway.
Future Additions:
- More shapes
- Ability to build stuff upside down
- GPS support (in the works)
- Ability to select starting point to be the center of the build.
Same is for any found bugs.
Changelog can be found here: https://github.com/K.../commits/master
ToDo for the thread:
Add Pictures