1522 posts
Location
The Netherlands
Posted 01 April 2013 - 12:00 AM
Hello,
I have created the dutch (its an huge succes in the Netherlands) game Memory. It is still in early development, so expect bugs/exploits.
The goal of the gameYou get a board with 'cards' and can have two open at one time. If you got a pair, you get 1 credit, and if you the cards dont match you lose 2 credits. I dont really have a levelling sytem yet, it just runs a new game until you are out of credits.
RandomizationThe code generates its own board, everytime it needs to create a game. It needs a little bit of time, so I have added a loading bar. This is not your loading bar with sleep(5) etc. This is a 'realtime' loading bar.
The codeWhen HTTP is enabled, type:
pastebin get q10Gk684 memory
or visit this link:
http://pastebin.com/q10Gk684ScreenshotsSpoiler
ChangelogSpoiler
31 / 3 / 2013
- Release
few hours later
- Optimized randomization
- No loading bar neccesary Known bugsSpoiler
- Buttons disappearing. Reported by: Hellkid98. Thanks!
- Last number stays always. Reported by: Engineer.Thanks for reading!
Edited on 01 April 2013 - 03:42 AM
2151 posts
Location
Auckland, New Zealand
Posted 01 April 2013 - 12:12 AM
Surely you know by now.
No pics, no clicks.
This is very cool though.
620 posts
Location
Holland
Posted 01 April 2013 - 12:13 AM
Awesome!
1852 posts
Location
Sweden
Posted 01 April 2013 - 12:15 AM
Great to see that the forum is getting more games!
Will test this out right now, It seems legit.. :D/>
1852 posts
Location
Sweden
Posted 01 April 2013 - 12:21 AM
Well I just detected a bug here
And I thought it would be easier to show you with a pic
Spoiler
The squares that are empty I cannot click..
I have tried every inch and it does'nt work.
1522 posts
Location
The Netherlands
Posted 01 April 2013 - 01:30 AM
Well I just detected a bug here
And I thought it would be easier to show you with a pic
Spoiler
The squares that are empty I cannot click..
I have tried every inch and it does'nt work.
Working on a new version without the bug. Thanks for reporting.
Also I have added screenshots.
7508 posts
Location
Australia
Posted 01 April 2013 - 01:35 AM
v nice. I like this.
you should upgrade the cards :P/> a little while ago I was working on a card game suit and found some nice ascii cards, and made some 'random' backs of cards…
http://puu.sh/2rbzI
1522 posts
Location
The Netherlands
Posted 01 April 2013 - 01:39 AM
v nice. I like this.
you should upgrade the cards :P/> a little while ago I was working on a card game suit and found some nice ascii cards, and made some 'random' backs of cards…
http://puu.sh/2rbzI
That really looks very nice. But then I only could have 3 rows, wich would make it simpler. Maybe I will do something more fancy with cards and the game over screen in the future. Thanks for the suggestion though :)/>
7508 posts
Location
Australia
Posted 01 April 2013 - 01:44 AM
That really looks very nice. But then I only could have 3 rows, wich would make it simpler. Maybe I will do something more fancy with cards and the game over screen in the future. Thanks for the suggestion though :)/>
You could have them stack over one another…
http://puu.sh/2rbJjgranted its not ideal. but it still works :P/>
6 posts
Posted 01 April 2013 - 03:31 AM
yee een nederlands spel!
(thats dutch for: yee, a dutch game!)
1619 posts
Posted 01 April 2013 - 04:25 AM
Looks nice!
1522 posts
Location
The Netherlands
Posted 02 May 2013 - 07:21 PM
Taking this back in development! Currently rewriting it completely :D/>
7508 posts
Location
Australia
Posted 02 May 2013 - 08:54 PM
Taking this back in development! Currently rewriting it completely :D/>
With ASCII cards?
1522 posts
Location
The Netherlands
Posted 02 May 2013 - 09:19 PM
Maybe, not sure about that yet. I might implement it, no guarantees though :P/>
44 posts
Posted 03 May 2013 - 01:13 AM
Does this have to be run on an "advanced" computer? I tried to run it on a normal and it doesn't seem to be working….?
also, awesome game! gonna add this to the 'hidden' games option on my terminals :D/>
60 posts
Location
The Nethelands
Posted 03 May 2013 - 02:12 AM
Nice job!
Dutch:
Goed werk. Ik heb het nog niet getest maar als ik thuis ben ga ik dat zeker doen. :)/>
1522 posts
Location
The Netherlands
Posted 03 May 2013 - 05:22 AM
Does this have to be run on an "advanced" computer? I tried to run it on a normal and it doesn't seem to be working….?
also, awesome game! gonna add this to the 'hidden' games option on my terminals :D/>/>
I think the pastebin link is currently down, but wait just a ltitle bit and there is a brand-new game. And yes, this must be run on an advanced computer.
695 posts
Location
In my basement.
Posted 03 May 2013 - 05:36 AM
I think the pastebin link is currently down, but wait just a ltitle bit and there is a brand-new game. And yes, this must be run on an advanced computer.
Yeah, the pastebin link is broken.
1522 posts
Location
The Netherlands
Posted 18 May 2013 - 09:49 AM
After a lot of time, I decided I will discontinue this. However, I give you guys the chance to finish it. Here is the repo for it:
https://github.com/EngineerCoding/Side-projects/blob/master/Unfinished/Memory.luaIm going to manage it, because I dont want it to become a mess in the repo. Just send me a PM with the code you came up with, and Im going to add it if it is not complete bullsh*t. And of course, with the correct credit.
Happy coding! :)/>/>
7508 posts
Location
Australia
Posted 18 May 2013 - 09:57 AM
Do not pull request, I ignore those.
Well thats lame…
1522 posts
Location
The Netherlands
Posted 18 May 2013 - 09:59 AM
Do not pull request, I ignore those.
Well thats lame…
That is just before it gets messy, thats is what I want to prevent. And prevent it from *cough* "coders" *cough*
3790 posts
Location
Lincoln, Nebraska
Posted 18 May 2013 - 11:15 AM
Moved by request.
1029 posts
Location
Missouri, United States, America, Earth, Solar System, Milky Way, Universe 42B, Life Street, Multiverse, 4th Dimension
Posted 18 May 2013 - 11:56 AM
This should go in programs.
But looks awesome!
7508 posts
Location
Australia
Posted 18 May 2013 - 12:16 PM
This should go in programs.
It used to be in there. a move was requested.
445 posts
Posted 18 May 2013 - 07:42 PM
Do not pull request, I ignore those.
Well thats lame…
That is just before it gets messy, thats is what I want to prevent. And prevent it from *cough* "coders" *cough*
i'm not sure how sending you PMs rather than making pull requests is less messy. Seems less organized than using the systems thats made for it.
(you can usually deny pull requests, you know :P/>)
1522 posts
Location
The Netherlands
Posted 18 May 2013 - 07:43 PM
Okay… Come on and pull request..