13 posts
Posted 04 April 2013 - 04:19 PM
Every time rednet.open() tries to open a modem on a computer or turtle, I get "rednet:277: rendet:297: rednet:219: Expected number"
I've tried to put it in a program and through lua with rednet.open("side the modem is on"), but get that every time.
If I try it on a side without a modem, it brings me back to prompt, but then I put a modem on that side and it immediately spits out "parallel:22: rendet:303: rednet:219: Expected number"
I've reloaded the world, rebooted minecraft, and force updated the addons. I'm running the Mindcrack pack on Feed The Beast. (Computer craft 1.5 w/ Misc Peripherals 3.1
Note: my computers on my server (run from the same machine and using the same pack) operate just fine.
392 posts
Location
Christchurch, New Zealand
Posted 04 April 2013 - 04:59 PM
How are you spelling the side?
It might be case sensitive, I've never had any problems with it.
Here are your options:
rednet.open("left")
rednet.open("right")
rednet.open("up")
rednet.open("down")
rednet.open("front")
rednet.open("back")
Choose one, copy and paste it exactly, any luck?
13 posts
Posted 04 April 2013 - 09:25 PM
i'm spelling them properly. I even copy+pasted from my server program and it still has the same issue. It's not syntax or spelling.
2447 posts
Posted 05 April 2013 - 01:40 AM
How do you have CC installed? It sounds like you're using an old rednet API with the new wireless channels. Please tell me what you have in your mods folder ComputerCraft related.
13 posts
Posted 07 April 2013 - 10:36 PM
I'm using the FTB Mindcrack pack. I know it comes with Misc Periph, but it also says MP has one child addon too that I can't find.
Here's my mod folder contents:
Spoiler
advancedmachines.zip
advancedsolarpanel.zip
buildcraft.jar
ChickenChunks.jar
CoFHCore.zip
computercraft.zip
EnderStorage.jar
extrabees.zip
extrabiomes.jar
factorization.jar
forestry.jar
gravisuite.zip
GregTech.zip
IC2.jar
IC2NuclearControl.zip
integratedsoundpacks.litemod
InvTweaks.zip
IronChest.zip
modularforcefieldsystem.zip
neiplugins.jar
neipluginsredpower.jar
obsidiplates.zip
omnitools.zip
petrogen.zip
PortalGun.zip
railcraft.jar
redpowercompat.zip
redpowercore.zip
redpowerdigital.zip
redpowermechanical.zip
soulshards.zip
StevesCarts.zip
Thaumcraft.zip
ThaumicBees.jar
thermalexpansion.zip
traincraft.jar
TwilightForest.zip
voxelcommon.litemod
voxelMap.litemod
VoxelMenu.litemod
voxelpacket.litemod
voxelplayer.litemod
wirelessredstoneaddons.jar
wirelessredstonecore.jar
wirelessredstoneredpower.jar
xycraft.zip
2447 posts
Posted 07 April 2013 - 11:48 PM
Would you mind if I popped your server to check it out?
98 posts
Posted 08 April 2013 - 03:57 AM
Would you mind if I popped your server to check it out?
you're going to pop his server why would you do that Cloudy?
2447 posts
Posted 08 April 2013 - 04:29 AM
Would you mind if I popped your server to check it out?
you're going to pop his server why would you do that Cloudy?
Don't be a retard. Oh wait, appears you can't help it. My bad.
13 posts
Posted 08 April 2013 - 01:48 PM
Except that on my server it works fine. It's in my single player worlds that it's broken.
2217 posts
Location
3232235883
Posted 08 April 2013 - 03:19 PM
because the files are screwed up on your client, just delete/rename the cc folder in your client and you sould be good
13 posts
Posted 09 April 2013 - 12:55 AM
Already tried that. Clean install, new world, etc.
2447 posts
Posted 09 April 2013 - 01:14 AM
At this point it seems like FTB is at fault. Take it up with them.
1511 posts
Location
Pennsylvania
Posted 09 April 2013 - 01:47 AM
Hence why I don't use modpacks. Downloading the mods yourself is better, unless the server has different id's.