Posted 03 May 2013 - 05:27 AM
Hi! I just finished my "slot machine" game.
It requires a advanced computer.
Use arrows up and down for menu movement and enter to select.
Code:
To do:
Add save/load
Or pastebin: yAzu0mqX
Screenshots: http://imgur.com/a/kVa90
It requires a advanced computer.
Use arrows up and down for menu movement and enter to select.
Code:
Spoiler
-- Variables --
w, h = term.getSize()
credits = 10
bet = 0
spin = 0
version = "1.0"
w2 = w-20
selected = "1"
numb2 = 10
won = 0
totalWon = 0
-- End Variables --
-- Functions --
function game()
statText = "Press spacebar to spin"
local function start()
main()
printMoney()
end
function cashOut()
term.clear()
term.setBackgroundColor(32)
term.setTextColor(32768)
term.clear()
term.setCursorPos(math.floor(w-string.len("Cashed Out."))/2, 2)
print("Cashed Out.")
term.setCursorPos(math.floor(w-string.len("You won: "..totalWon))/2, 4)
print("You won: "..totalWon)
term.setCursorPos(math.floor(w-string.len("You spinned: "..spin.." times."))/2, 6)
print("You spinned: "..spin.." times.")
sleep(5)
term.setBackgroundColor(colors.black)
term.clear()
term.setCursorPos(1, 1)
error()
end
function main()
term.setBackgroundColor(8)
term.clear()
term.setBackgroundColor(8)
term.setCursorPos(1,1)
print(statText)
end
function printMoney()
term.setBackgroundColor(8)
term.clear()
term.setBackgroundColor(8)
term.setTextColor(colors.black)
term.setCursorPos(1,1)
print(statText)
term.setCursorPos(1,3)
print("You have: "..credits.." credits")
term.setCursorPos(1,5)
term.clearLine()
term.setCursorPos(1, 5)
print(" ")
term.setCursorPos(1, 5)
print("Won: "..won)
end
-- User interaction --
while true do
local event, key = os.pullEvent("key")
if event == "key" then
if key == 57 then -- key == 57 means key = spacebar.
if credits < 1 then
term.clear()
term.setCursorPos(1, 1)
print("Not enough money. Ending game")
sleep(1)
error()
elseif credits >= 1 then
credits = credits-1
spin = spin + 1
end
if spin >= 5 then
numb2 = 50
else
number = math.random(numb2)
if number == 1 then
term.setCursorPos(1, 5)
term.clearLine()
print("Won: 10")
won = 10
credits = credits + won
printMoney()
elseif number == 2 then
term.setCursorPos(1, 5)
term.clearLine()
print("Won: 10")
won = 10
credits = credits + won
printMoney()
elseif number == 3 then
term.setCursorPos(1, 5)
term.clearLine()
print("Won: 10")
won = 10
credits = credits + won
printMoney()
elseif number == 4 then
term.setCursorPos(1, 5)
term.clearLine()
print("Won: 10")
won = 10
credits = credits + won
printMoney()
elseif number == 5 then
term.setCursorPos(1, 5)
term.clearLine()
print("Won: 20")
won = 20
credits = credits + won
printMoney()
elseif number == 6 then
term.setCursorPos(1, 5)
term.clearLine()
print("Won: 50")
won = 50
credits = credits + won
printMoney()
elseif number == 7 then
term.setCursorPos(1, 5)
term.clearLine()
print("Won: 100")
won = 100
credits = credits + won
printMoney()
elseif number == 8 then
term.setCursorPos(1, 5)
term.clearLine()
print("Won: 500")
won = 500
credits = credits + won
printMoney()
elseif number == 36 then
term.setCursorPos(1, 5)
term.clearLine()
print("Won: 1000")
won = 1000
credits = credits + won
printMoney()
else
term.setCursorPos(1, 5)
term.clearLine()
print("Won: 0")
printMoney()
won = 0
end
end
end
end
start()
end
end
function gameHelp()
term.clear()
term.setCursorPos(1, 1)
print("Nothing here for now.")
print(" Press arrow up to exit")
end
function menu1()
if selected == "1" then
term.clear()
paintutils.drawLine(1, 1, w, 1, 128)
term.setTextColor(colors.white)
term.setCursorPos(math.floor(w-string.len("Slots Version: "..version))/2, 1)
print("Slots Version: "..version)
paintutils.drawLine(1, h, w, h, 128)
term.setTextColor(colors.white)
term.setCursorPos(w2, h)
print("Made by: Mackan90096")
term.setBackgroundColor(colors.white)
term.setTextColor(colors.gray)
term.setCursorPos(math.floor(w-string.len("[Play]"))/2, 4)
print("[Play]")
term.setCursorPos(math.floor(w-string.len("Help"))/2, 6)
print("Help")
term.setCursorPos(math.floor(w-string.len("About"))/2, 8)
print("About")
elseif selected == "2" then
term.clear()
paintutils.drawLine(1, 1, w, 1, 128)
term.setTextColor(colors.white)
term.setCursorPos(math.floor(w-string.len("Slots Version: "..version))/2, 1)
print("Slots Version: "..version)
paintutils.drawLine(1, h, w, h, 128)
term.setTextColor(colors.white)
term.setCursorPos(w2, h)
print("Made by: Mackan90096")
term.setBackgroundColor(colors.white)
term.setTextColor(colors.gray)
term.setCursorPos(math.floor(w-string.len("Play"))/2, 4)
print("Play")
term.setCursorPos(math.floor(w-string.len("[Help]"))/2, 6)
print("[Help]")
term.setCursorPos(math.floor(w-string.len("About"))/2, 8)
print("About")
elseif selected == "3" then
term.clear()
paintutils.drawLine(1, 1, w, 1, 128)
term.setTextColor(colors.white)
term.setCursorPos(math.floor(w-string.len("Slots Version: "..version))/2, 1)
print("Slots Version: "..version)
paintutils.drawLine(1, h, w, h, 128)
term.setTextColor(colors.white)
term.setCursorPos(w2, h)
print("Made by: Mackan90096")
term.setBackgroundColor(colors.white)
term.setTextColor(colors.gray)
term.setCursorPos(math.floor(w-string.len("Play"))/2, 4)
print("Play")
term.setCursorPos(math.floor(w-string.len("Help"))/2, 6)
print("Help")
term.setCursorPos(math.floor(w-string.len("[About]"))/2, 8)
print("[About]")
end
end
menu1()
-- End Functions --
-- User Interaction --
while true do
event, key = os.pullEvent("key")
if event == "key" then
if key == 208 then
if selected == "1" then selected = "2"
menu1()
elseif selected == "2" then selected = "3"
menu1()
end
end
if key == 200 then
if selected == "3" then selected = "2"
menu1()
elseif selected == "2" then selected = "1"
menu1()
end
end
end
if key == 28 then
if selected == "1" then
game()
elseif selected == "2" then
gameHelp()
end
end
end
To do:
Spoiler
Add cash outAdd save/load
Or pastebin: yAzu0mqX
Screenshots: http://imgur.com/a/kVa90