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Openblocks

Started by Mikeemoo, 25 July 2013 - 06:21 PM
Mikeemoo #1
Posted 25 July 2013 - 08:21 PM
Hi everyone,

I've been working on a little side project mod with NeverCast. Some of you might be aware of it already, but maybe some of you aren't :)/>

Here's a little teaser of the blocks we have so far:


Guide block, for help with building

[media]http://www.youtube.com/watch?v=ZpaSkHMuwwc[/media]

Elevator block, for quickly travelling between levels in your base:

[media]http://www.youtube.com/watch?v=Ksm73FltDHo[/media]

Lightbox, for display seamless maps

[media]http://www.youtube.com/watch?v=OINbEvr8kog[/media]

Target block, for shooting! The redstone output depends on how close to the centre you hit.

[media]http://www.youtube.com/watch?v=FCcbwvU9Eiw[/media]

Torch arrows, to help you mine!

[media]http://www.youtube.com/watch?v=9fxxU-2Au8k[/media]

Jaded Ladder. It's a ladder. It's a trapdoor. no, it's a ladder!

[media]http://www.youtube.com/watch?v=CXWAz2E7M9o[/media]

Gravestone. If a player dies, it leaves a gravestone and spawn a ghost who drops the dead players items. The AI isn't done yet.

[media]http://www.youtube.com/watch?v=-O7hQaiD5fU[/media]


I'll let you know when it's released :)/> (It'll be 1.5.2 to start with)
theoriginalbit #2
Posted 25 July 2013 - 09:46 PM
Nice. I like it. Especially the torch arrows and the gravestone… although I must ask, how likely is someone to be able to kill their ghost to get their items back, that ghost looks pretty strong for a person who just lost all their stuff?! or is it only hostile to other players?
Geforce Fan #3
Posted 25 July 2013 - 10:00 PM
I agree with TheOriginalBit. Other than than, pretty nice. I feel like the elevators shouldn't have to have a clear path, it may not match the player's building style in some cases.
Zudo #4
Posted 26 July 2013 - 01:57 AM
:o/> This looks cool
Mikeemoo #5
Posted 26 July 2013 - 04:33 AM
I agree with TheOriginalBit. Other than than, pretty nice. I feel like the elevators shouldn't have to have a clear path, it may not match the player's building style in some cases.

Elevators can now have 3 blocks of other material between them now.

Nice. I like it. Especially the torch arrows and the gravestone… although I must ask, how likely is someone to be able to kill their ghost to get their items back, that ghost looks pretty strong for a person who just lost all their stuff?! or is it only hostile to other players?

It's meant to be hard to get items back :)/> I'm thinking of making the ghost stronger.
TheOddByte #6
Posted 26 July 2013 - 08:31 AM
Awesome! :)/>
Any chance this will be compatible with MC 1.4.7?
Dlcruz129 #7
Posted 26 July 2013 - 12:56 PM
Nice! I especially like the elevator!
Mikeemoo #8
Posted 27 July 2013 - 02:07 PM
A couple of new blocks added - both work in progress

Mining flags, so you don't get lost. Color changing will work differently, and you can put them on walls since I recorded this video.
http://www.youtube.com/watch?v=I-af4X1pVgI

Anywhere Tank. Turn any space into a tank.
http://www.youtube.com/watch?v=nf9HKnyb91U
Dlcruz129 #9
Posted 27 July 2013 - 02:18 PM
Nice! I like the tanks!
TheOddByte #10
Posted 27 July 2013 - 07:50 PM
Nice, I like the new stuff, Especially the tanks :)/>
QuantumZ #11
Posted 01 August 2013 - 05:26 AM
Very cool. I love the tank. Just curious, what do you have planned for the limits like max volume? Can the capacity change after it is established by digging more space?
H4X0RZ #12
Posted 01 August 2013 - 10:40 AM
Is there a download :D/>
DeweySalt #13
Posted 01 August 2013 - 02:05 PM
-snip-
I'll let you know when it's released :)/> (It'll be 1.5.2 to start with)

Is there a download :D/>

Try reading the OP first :P/>