730 posts
Location
London, UK
Posted 25 July 2013 - 08:21 PM
Hi everyone,
I've been working on a little side project mod with NeverCast. Some of you might be aware of it already, but maybe some of you aren't :)/>
Here's a little teaser of the blocks we have so far:
Guide block, for help with building
[media]
http://www.youtube.com/watch?v=ZpaSkHMuwwc[/media]
Elevator block, for quickly travelling between levels in your base:
[media]
http://www.youtube.com/watch?v=Ksm73FltDHo[/media]
Lightbox, for display seamless maps
[media]
http://www.youtube.com/watch?v=OINbEvr8kog[/media]
Target block, for shooting! The redstone output depends on how close to the centre you hit.
[media]
http://www.youtube.com/watch?v=FCcbwvU9Eiw[/media]
Torch arrows, to help you mine!
[media]
http://www.youtube.com/watch?v=9fxxU-2Au8k[/media]
Jaded Ladder. It's a ladder. It's a trapdoor. no, it's a ladder!
[media]
http://www.youtube.com/watch?v=CXWAz2E7M9o[/media]
Gravestone. If a player dies, it leaves a gravestone and spawn a ghost who drops the dead players items. The AI isn't done yet.
[media]
http://www.youtube.com/watch?v=-O7hQaiD5fU[/media]
I'll let you know when it's released :)/> (It'll be 1.5.2 to start with)
7508 posts
Location
Australia
Posted 25 July 2013 - 09:46 PM
Nice. I like it. Especially the torch arrows and the gravestone… although I must ask, how likely is someone to be able to kill their ghost to get their items back, that ghost looks pretty strong for a person who just lost all their stuff?! or is it only hostile to other players?
1029 posts
Location
Missouri, United States, America, Earth, Solar System, Milky Way, Universe 42B, Life Street, Multiverse, 4th Dimension
Posted 25 July 2013 - 10:00 PM
I agree with TheOriginalBit. Other than than, pretty nice. I feel like the elevators shouldn't have to have a clear path, it may not match the player's building style in some cases.
1114 posts
Location
UK
Posted 26 July 2013 - 01:57 AM
:o/> This looks cool
730 posts
Location
London, UK
Posted 26 July 2013 - 04:33 AM
I agree with TheOriginalBit. Other than than, pretty nice. I feel like the elevators shouldn't have to have a clear path, it may not match the player's building style in some cases.
Elevators can now have 3 blocks of other material between them now.
Nice. I like it. Especially the torch arrows and the gravestone… although I must ask, how likely is someone to be able to kill their ghost to get their items back, that ghost looks pretty strong for a person who just lost all their stuff?! or is it only hostile to other players?
It's meant to be hard to get items back :)/> I'm thinking of making the ghost stronger.
1852 posts
Location
Sweden
Posted 26 July 2013 - 08:31 AM
Awesome! :)/>
Any chance this will be compatible with MC 1.4.7?
1619 posts
Posted 26 July 2013 - 12:56 PM
Nice! I especially like the elevator!
730 posts
Location
London, UK
Posted 27 July 2013 - 02:07 PM
A couple of new blocks added - both work in progressMining flags, so you don't get lost. Color changing will work differently, and you can put them on walls since I recorded this video.http://www.youtube.com/watch?v=I-af4X1pVgIAnywhere Tank. Turn any space into a tank.http://www.youtube.com/watch?v=nf9HKnyb91U
1619 posts
Posted 27 July 2013 - 02:18 PM
Nice! I like the tanks!
1852 posts
Location
Sweden
Posted 27 July 2013 - 07:50 PM
Nice, I like the new stuff, Especially the tanks :)/>
3 posts
Posted 01 August 2013 - 05:26 AM
Very cool. I love the tank. Just curious, what do you have planned for the limits like max volume? Can the capacity change after it is established by digging more space?
1583 posts
Location
Germany
Posted 01 August 2013 - 10:40 AM
Is there a download :D/>
42 posts
Location
In a galaxy far far away, aka New York
Posted 01 August 2013 - 02:05 PM
-snip-
I'll let you know when it's released :)/> (It'll be 1.5.2 to start with)
Is there a download :D/>
Try reading the OP first :P/>