695 posts
Location
In my basement.
Posted 19 August 2013 - 12:44 AM
As of me not getting anywhere with trying to explain, I don't want this anymore
Spoiler
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Hi there! I have a suggestion for a peripheral for CC 1.53 and mc 1.5.2.
A flatscreen monitor! A monitor, thats flat. As I can't code in Java, I can't make peripherals.
Thanks for reading and maybe considering this. //Mackan90096
537 posts
Location
Copenhagen, Denmark
Posted 19 August 2013 - 12:08 PM
You mean flat as in like a painting?
Otherwise, ………………………………………….
1 posts
Posted 19 August 2013 - 01:17 PM
Maybe he means a 'thin' monitor like say, the size of one of RP2's covers or something? That's my best guess.
695 posts
Location
In my basement.
Posted 20 August 2013 - 01:16 AM
Maybe he means a 'thin' monitor like say, the size of one of RP2's covers or something? That's my best guess.
Yes. Thats infact what I mean.
770 posts
Location
In My Lonely Little Computer Corner
Posted 20 August 2013 - 11:54 AM
Why?
695 posts
Location
In my basement.
Posted 21 August 2013 - 12:40 AM
Why?
Flat monitors would not take up as much space as a regular one.
2151 posts
Location
Auckland, New Zealand
Posted 21 August 2013 - 03:34 AM
Why?
Flat monitors would not take up as much space as a regular one.
But it still takes up a block, can you elaborate maybe?
1852 posts
Location
Sweden
Posted 24 August 2013 - 12:18 PM
Why?
Flat monitors would not take up as much space as a regular one.
But it still takes up a block, can you elaborate maybe?
Maybe he thinks it's nice as a decorative block or something, That'd be my guess anyway
5 posts
Posted 28 August 2013 - 10:05 PM
would be nice
6 posts
Location
USA, Indiana
Posted 01 September 2013 - 05:50 AM
I can imagine it working with Multi part so you can conceal wires while keeping the functional use of monitors.
114 posts
Posted 02 September 2013 - 11:37 AM
I like whitefusion's take on this, useing multipart to help conceal wires with flat monitors…. the only issue is the tile entity for a computer still would take up the entire block….. This would be a really good thing though
7508 posts
Location
Australia
Posted 02 September 2013 - 12:00 PM
the only issue is the tile entity for a computer still would take up the entire block…..
…………………… O.o well a TileEntity doesn't really take up any space, the block takes the space, the TileEntity is linked to the block. If multipart support was added the cables and such would still take up the entire block. No matter the size of the thing at a space it takes up an entire block, that is how Minecraft works, it's a list of the blocks, and if something is in that entry it takes up the whole block. In this case it would also be able to accept other metadata and render those multipart 'blocks' with it.