Posted 28 November 2013 - 05:58 PM
turtle.select(1) –carrot, wheat, seeds
turtle.place() –breed
turtle.placeDown() –breed down
turtle.placeUp() –breed up
I assumed this was already part of ComputerCraft but apparently it isn't. If we can turtle.attack(), turtle.attackUp() and turtle.attackDown(), why can't we turtle.place() with a breedable item in the slot? place() works for buckets, flint & steel, and other things that require a "right-click" action, but it doesn't work with breeding animals.
Apparently there's a misc peripheral that feeds any animal within a 3x3x3 area centered around the turtle. That's actually overpowered in my opinion. I'd rather have to specify the direction: place(), placeUp(), placeDown().
turtle.place() –breed
turtle.placeDown() –breed down
turtle.placeUp() –breed up
I assumed this was already part of ComputerCraft but apparently it isn't. If we can turtle.attack(), turtle.attackUp() and turtle.attackDown(), why can't we turtle.place() with a breedable item in the slot? place() works for buckets, flint & steel, and other things that require a "right-click" action, but it doesn't work with breeding animals.
Apparently there's a misc peripheral that feeds any animal within a 3x3x3 area centered around the turtle. That's actually overpowered in my opinion. I'd rather have to specify the direction: place(), placeUp(), placeDown().