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Chunk Loading

Started by augustas656, 17 January 2014 - 06:16 AM
augustas656 #1
Posted 17 January 2014 - 07:16 AM
Hello,

I'm thinking a good idea for Computer Craft would be to have a small device like the wireless
modem that can be attached to turtles or Computers which works like a chunk loader. I mean it could be customisable or not, I'm not going to give extra ideas because I mean all I really want
is for Computer Craft to have it's personal chunk loader. Some ideas:
  • Customisable, chunk loading radius and shape.
  • Can be attached to turtles and computers.
  • On turtles wireless modem is mutually exclusive to chunk loader.
And that's all. Although, 1 chunk radius simple device is enough for me. :)/>
Thank you,
Augustas.
Edited on 17 January 2014 - 06:17 AM
Buho #2
Posted 17 January 2014 - 07:48 AM
I can predict the answer by Lyqyd: it can be handled by other mods or peripherals or some such.

From my own tests and experiences, this is already implemented in a small part.

I think the best solution would be to have a turtle resume operation after it stops when a chunk is unloaded. This behavior would be consistent with crop growth, leaf degrading, and other aspects of Minecraft, and it wouldn't bog down the server with dozens of chunkloaders everywhere. And I think this is being worked on as we speak.
Bomb Bloke #3
Posted 17 January 2014 - 07:54 AM
MiscPeripherals does actually offer such an upgrade for turtles.

I'm not sure I see the benefit of connecting one to a computer.
augustas656 #4
Posted 17 January 2014 - 07:55 AM
I know, but not just turtles. It would be a lot more compact if you had a simple device that loads a chunk around a computer rather than having a turtle continuously spinning around. I am aware that there are many mods with chunk loaders, and I use them in modpacks very often. Although, it wouldn't hurt if ComputerCraft had one. :)/>

The benefit on computers is having a scoreboard system when and if computercraft upgrades to 1.7.2, where you don't have to keep it loaded. Also, there could be something done to limit the usage or atleast make sure it doesn't produce much lag. Perhaps don't spawn entities in the loaded chunks of a computer or turtle if a player isn't in that chunk.
Edited on 17 January 2014 - 06:57 AM
theoriginalbit #5
Posted 17 January 2014 - 08:04 AM
if you're using a spinning Turtle to keep chunks loaded you're doing it wrong…

Bomb Bloke is correct, there is no advantage of having a chunk loader for a computer, just use an actual chunk loader… Have you tried ChickenChunks with a development build of #80 or higher of OpenPeripheral? pretty sure we still have chunk radius modification and such.
Edited on 17 January 2014 - 07:04 AM
augustas656 #6
Posted 17 January 2014 - 08:07 AM
I believe there isn't currently an advantage yes, but when and if computercraft does update to 1.7.2, a scoreboard system that provides the game RPG elements and works with computers would best have a chunk loader rather than a player having to stand next to the computer. A stationary computer with a command block that continuously works. I'm not saying you should have a spinning turtle, but what I mean whatever the method is to load chunks with a turtle, it's more compact to have a small device attached to the computer.
Bomb Bloke #7
Posted 17 January 2014 - 08:38 AM
And what we're getting at is that you can already plonk a chunk loader down next to a computer. Or anywhere in the same chunk, really, or even further away depending on the abilities of that particular loader. (Though I'm a little curious why you'd want to chunk load a score board - what good is updating it if there's no one there to look at it?)

Adding a chunk loader block to ComputerCraft, specifically, is a bit impractical. Suggesting it is a bit akin to requesting that ComputerCraft bring along its own version of, say, barrels - you can already get them elsewhere, and they've got nothing to do with computing. If ComputerCraft should add them, why shouldn't every mod add them? And why shouldn't every mod add every other feature other mods already bring to the table?

To be clear, all peripherals for computers still take up a the space of a block beside their computers. Placing a regular chunk loader next to a computer is by no means less space-efficient then any current peripheral.

I tend to use ChickenChunks for chunk loading. They require no fuel (unlike eg World Anchors), their range (and the shape thereof) is configurable, and for a handful of extra ender pearls the full loaders can be converted to a bunch of spot loaders (which only load a single chunk, but that's often all you want for outposts and whatnot).
theoriginalbit #8
Posted 17 January 2014 - 08:53 AM
Though I'm a little curious why you'd want to chunk load a score board - what good is updating it if there's no one there to look at it?
I believe the OP means the command block scoreboards that are displayed on the players screen on the right-hand side of the screen, its a vanilla thing.
augustas656 #9
Posted 17 January 2014 - 09:00 AM
Okay, umm scoreboard systems. It's not like some scoreboard that you look at.
Minecraft scoreboards systems allows you to do many things.

You can change falling sand entity to any block, you can customise items to an extreme extent, e.g. make a diamond sword kill a wither in one hit without any enchantments. You can add customised armor to mobs, and many many many other things that are all customisable, and can be used with commands. When computercraft updates to 1.7, and if does, I will post an amazing machine that literally is RPG, and will run on vanilla minecraft and computercraft only. The scoreboards system in my opinion is equally awesome to computercraft.