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[1.6.4][SMP][CC1.57] Server Deadlock

Started by Bromvlieg, 21 January 2014 - 04:09 PM
Bromvlieg #1
Posted 21 January 2014 - 05:09 PM
Hello there, I noticed a nasty deadlock in Computercraft or open peripheral, not sure what one tbh.

This includes computers, Modems and networking cables.
What I did was:

Setup a reactor and stuff, use modems and networking cables to make a pretty display about cells cooling off etc.

I'm not sure why it deadlocks, but I think it has something to do with the modems being on a diffrent chunk while being loaded and thus not existing?

Here's a download to the world how it was before I removed the modems to prevent it from crashing.
World, Log

There's a Quarry for auto chunkloading that part of the world that kills it. the where the Modems and cables are, are around 377, 66, 90


I think that's all what I can give you on info……
Bomb Bloke #2
Posted 21 January 2014 - 06:15 PM
Sounds familiar?

CC 1.58 is the latest version at the moment, I'd recommend testing with that.
Edited on 21 January 2014 - 05:16 PM
Bromvlieg #3
Posted 22 January 2014 - 05:58 AM

yeah, looks the same, sorry ddin't see it.
he didn't put up much usefull info tho, so I hope the dev can do something with this.