Posted 10 March 2014 - 11:01 PM
So, I have kind of worked on and off with designing a branch mine program that I liked. The program follows the branch mining layout I generally follow and it is highly configurable.
am-cc:branch.lua version 3.7 for CC1.6
Features:
N.B. Script was written for CC1.6. I am not longer "supporting" 1.58, so there is no promise it will work for it (sorry).
Read the comments in the script for more details and let me know if you have any questions/problems.
To install:
To update:
By default the script will check for updates everytime you reboot. To force an update, just type in
Screenshots: 01 02 03 04 05 06
Changelog (see git commits for more details):
(version numbers adjusted to reflex previous development on this before this version of my branch mining script)
3.7:
am-cc:branch.lua version 3.7 for CC1.6
Features:
- Configurable (number of branches, distance between branches, torches, etc.)
- Supports color/non-color screens
- Supports wireless progress updates (transmit update status so another computer display the status)
- Wireless progress updates can be started after turtle starts
- Receivers that get progress updates can retransmit the data so you can get better range
- Mines branch out AND the ores
- Automated updates
- save/resume feature
- get turtle to play better with liquids
N.B. Script was written for CC1.6. I am not longer "supporting" 1.58, so there is no promise it will work for it (sorry).
Read the comments in the script for more details and let me know if you have any questions/problems.
To install:
pastebin get 5W7MiD3d install
install
To update:
By default the script will check for updates everytime you reboot. To force an update, just type in
update
Screenshots: 01 02 03 04 05 06
Changelog (see git commits for more details):
(version numbers adjusted to reflex previous development on this before this version of my branch mining script)
3.7:
- built program into am-cc OS (public release of automated updates)
- split program into three files (receiver, turtle and shared)
- multitasking support (will automatically open in new tab)
- bug fixes
- automated updates (kind of, not quite finished)
- bug fixes
- turtle will now mine all ores connected to one visible (whole vein)
- bug fixes
- added logging support
- improved torch wall placement (block torch is placed on)
- added retransmitting feature
- greatly improved torch placement
- force_dig to make blocks get removed that turtle is not going to move to
- support to allow receiver to be connected after the turtle starts
- bug fixes
- initial (re)write and release
Edited on 05 April 2014 - 09:12 PM