23 posts
Posted 16 May 2012 - 03:14 AM
Hey,
http://www.computercraft.info/forums2/index.php?/topic/1744-communicating-with-bukkit-tekkit/Figured I would make a new topic in here in case anyone was interested in developing this. Something as simple as a peripheral with an API to run console commands would be amazing!
23 posts
Posted 16 May 2012 - 03:30 AM
Alternatively if someone is willing to point me in the direction of a down-to-earth tutorial or possibly chat with me on Skype and answer a few questions then I would be more than willing to do it myself :P/>/>
23 posts
Posted 28 May 2012 - 02:58 AM
Bump. Willing to pay money if necessary to get this built :)/>/>
864 posts
Location
Sometime.
Posted 28 May 2012 - 05:46 AM
I doubt it. Not many people know how to code Java and/or even make a plugin for bukkit.
510 posts
Posted 28 May 2012 - 09:52 AM
I know how to do it, but I don't really have the time for it and I'm working on two mods already…
I could provide the important part of the code (the peripheral tile entity) if someone else makes the graphics and the framework around it.
public class TileCommandPeripheral extends TileEntity implements IPeripheral {
static class CommandCallback implements ICommandListener {
private IComputerAccess computer;
private String uname;
CommandCallback(IComputerAccess computer) {
this.computer = computer;
uname = "Computer-#"+computer.getID();
}
public void log(String message)
{
computer.postEvent("command_reply", message);
}
public String getUsername()
{
return uname;
}
}
public String[] getMethods() {
return new String[]{"issueCommand"};
}
public Object[] call(IComputerAccess computer, int method, Object[] args) throws Exception {
// only one method, no big choice
if(args.length < 1 || !(args[0] instanceof String)) {
throw new IllegalArgumentException("arg 1: string expected");
}
String message = (String) args[0];
ModLoader.getMinecraftServerInstance().addCommand(message, new CommandCallback(computer));
return null;
}
}