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[1.61] Rednet Wired Routing Fails

Started by instipod, 02 April 2014 - 06:29 PM
instipod #1
Posted 02 April 2014 - 08:29 PM
In both ComputerCraft 1.6, and the latest bugfix 1.61, the routing of wired rednet networks fails after 2 hops. Computers seem to be unable to look-up hostnames of computers that sit 2 or more wired hops from their connection.

For example, setup a network like this:

Computer #1 <- Wired Cable -> Computer #2 <- Wired Cable -> Computer #3 <- Wired Cable -> Computer #4


On Computer #1, run a chat server with the hostname "test"
On Computers #2 and #3, run the "repeat" program
On Computer #4, attempt to join the chat server

Computer #4 will then fail to lookup the hostname "test" and will not be able to join the chat.
dan200 #2
Posted 03 April 2014 - 02:46 PM
Fixed in next version. closing