7 posts
Posted 06 April 2014 - 04:05 PM
1. the ability to view the pocket pc display like you would a map. so that you could be moving and look at the display.
2. the ability to change how long the pocket pc stays on when it leaves your inventory.
3. add the events to detect if the pocket pc has been dropped, selected or put in a chest.
4. a rednet signal strength function that would return if the computer is near the bounds of the rednet. so like if the rednet could only send for 50 block's and the computer is 5 blocks away it would return a high INT and if it was 45 blocks away it would return a low INT.
5. a event to detect if the computer's chunk is about to be unloaded.
6. add the ability for a pocket pc to beep and change the color of its icon in the inventory.
Edited on 06 April 2014 - 09:17 PM
195 posts
Location
Cambridgeshire, England
Posted 06 April 2014 - 06:06 PM
1, 3 and 6 I agree with.
6 I imagine we are getting at some point, I was working on a pocket program which alerted a user to whether it is night or day on the surface for when they returned from their mines, was going to add some sort of beep functionality so that they dont need to get the pda out and of course realised I can't (instead I open and close the rednet broadcast channel on the modem of a wireless pocket computer as the hotbar icon does change to show whether a modem channel is open or not).
2 can probably be added as part of the computercraft config file, I don't think its needed for individual devices, just a global setting.
4 is both in game and impossible at the same time. Modem events already return the distance between you and the source. Modems do not continuously broadcast though, so you can't just have a number which automatically updates, you can only update in response to the modem actually receiving data.
7 posts
Posted 06 April 2014 - 07:47 PM
4 when called would get the max distance of the rednet and then return how close the computer is to the max distance .
Edited on 06 April 2014 - 05:50 PM
1281 posts
Posted 06 April 2014 - 08:27 PM
3 makes a lot of sense.
4 Dosen't really make much sense. The rednet range is based on the computers own position, so logically moving it around would also move the range. A computer could never reach it's own rednet boundary.
5 is an interesting idea, i've no idea how mc works java side and wether there actually is a way to get this information, but i would love it if it was possible.
7 posts
Posted 06 April 2014 - 09:12 PM
4 is how close one computer is to the max rednet range of another computer.
1281 posts
Posted 06 April 2014 - 09:15 PM
You can already figure this out provided you know the altitude of the sender. I would however love a rednet function that returns it's current range without needing the current altitude. Though i suppose that would break the whole 4th wall computercraft thing.
92 posts
Posted 10 April 2014 - 09:12 PM
what about a dedicated mod inventory tab like Tconstruct and galactacraft have? Or a crafting recepy to craft a PDA together with a new item, called a Player Manager.
Another dea, if you would do that, why don't you let your PDA pus around stacks in your inventory? So you can have always a few torches in a slot in your hotbar, or to merge all your not ful stacks of cobble in one stack.
724 posts
Posted 10 April 2014 - 09:56 PM
1.Would be nice.
2.config
3.Player's activity gives RS dust energy to power PDA. shutdown event?
4.ability to limit rednet range deserves separate suggestion. and can be coded ofc.
5.PDA in the player's inventory in the unloading chunk? How?
6.seems planned
… why don't you let your PDA pus around stacks in your inventory? So you can have always a few torches in a slot in your hotbar, or to merge all your not ful stacks of cobble in one stack.
Some time ago suggested set of special "peripheral" armor to interfere with player: Helmet to view, Chest to actions, Boots to move, Pants to inventory. Need better explain?
92 posts
Posted 10 April 2014 - 10:25 PM
… why don't you let your PDA pus around stacks in your inventory? So you can have always a few torches in a slot in your hotbar, or to merge all your not ful stacks of cobble in one stack.
Some time ago suggested set of special "peripheral" armor to interfere with player: Helmet to view, Chest to actions, Boots to move, Pants to inventory. Need better explain?
I try to say that the armor must be wearable, as the vanilla minecraft armore at once. look up galactacraft armor. Then it will all make sence
598 posts
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Posted 10 April 2014 - 11:29 PM
Another dea, if you would do that, why don't you let your PDA pus around stacks in your inventory? So you can have always a few torches in a slot in your hotbar, or to merge all your not ful stacks of cobble in one stack.
Take a look at your phone. Do you think your phone could take stuff out of your backpack, sort it, and put it in your pocket? Yeah, no. :mellow:/>
1610 posts
Posted 10 April 2014 - 11:30 PM
Another dea, if you would do that, why don't you let your PDA pus around stacks in your inventory? So you can have always a few torches in a slot in your hotbar, or to merge all your not ful stacks of cobble in one stack.
Take a look at your phone. Do you think your phone could take stuff out of your backpack, sort it, and put it in your pocket? Yeah, no. :mellow:/>/>
However, with some nifty robotic armor it could ;)/>
7083 posts
Location
Tasmania (AU)
Posted 10 April 2014 - 11:31 PM
My phone's always getting mixed up with stuff in my pocket.
598 posts
Location
The United States
Posted 10 April 2014 - 11:43 PM
Another dea, if you would do that, why don't you let your PDA pus around stacks in your inventory? So you can have always a few torches in a slot in your hotbar, or to merge all your not ful stacks of cobble in one stack.
Take a look at your phone. Do you think your phone could take stuff out of your backpack, sort it, and put it in your pocket? Yeah, no. :mellow:/>/>
However, with some nifty robotic armor it could ;)/>
yes, but Computercraft is supposed to be old style computers, not hightech gear. Hence why we have 16 color computers instead of the beasts we have today, PDA's instead of iPhone's. The only thing CC has that is remotely advanced is the turtle, and that can't even see 2 blocks in front of itself.
Edited on 10 April 2014 - 09:46 PM
1610 posts
Posted 11 April 2014 - 11:22 AM
Another dea, if you would do that, why don't you let your PDA pus around stacks in your inventory? So you can have always a few torches in a slot in your hotbar, or to merge all your not ful stacks of cobble in one stack.
Take a look at your phone. Do you think your phone could take stuff out of your backpack, sort it, and put it in your pocket? Yeah, no. :mellow:/>/>/>
However, with some nifty robotic armor it could ;)/>/>
yes, but Computercraft is supposed to be old style computers, not hightech gear. Hence why we have 16 color computers instead of the beasts we have today, PDA's instead of iPhone's. The only thing CC has that is remotely advanced is the turtle, and that can't even see 2 blocks in front of itself.
MPS?
598 posts
Location
The United States
Posted 12 April 2014 - 02:43 AM
However, with some nifty robotic armor it could ;)/>/>
yes, but Computercraft is supposed to be old style computers, not hightech gear. Hence why we have 16 color computers instead of the beasts we have today, PDA's instead of iPhone's. The only thing CC has that is remotely advanced is the turtle, and that can't even see 2 blocks in front of itself.
MPS?
What's MPS?
Edited on 12 April 2014 - 12:43 AM
7083 posts
Location
Tasmania (AU)
Posted 12 April 2014 - 03:19 AM
Modular Powersuits. Basically it lets you craft armour with customisable features.
MPS Addons, if installed, lets you go crazy with some OP (but fun) extras.
It won't surprise me in the slightest if Pocket Computers get turned integrated at some point, but I don't think they'll gain any addtional abilities if they do.
92 posts
Posted 12 April 2014 - 10:49 AM
How will 3th party peripherals be added to thr pda? Just a crafting recepie? Or can you do de turtle equip and unequip thingy?
If the robotarm thing won't be added, then it will surely be adden by openperipherals
7508 posts
Location
Australia
Posted 12 April 2014 - 11:14 AM
How will 3th party peripherals be added to thr pda? Just a crafting recepie? Or can you do de turtle equip and unequip thingy?
If the robotarm thing won't be added, then it will surely be adden by openperipherals
Translation:
How will third-party peripherals be added to the PDA? Via a crafting recipe? Or can you use a similar method to Turtle equip/unequip?
If the MPS integration won't be added, then surely it will be added by OpenPeripheral
Well no, we at OpenMods plan on never touching MPS again. We had MPS support for a little while with the OpenPeripheral Terminal Glasses but it was
way to problematic, so we removed MPS integration.
92 posts
Posted 12 April 2014 - 12:09 PM
How will 3th party peripherals be added to thr pda? Just a crafting recepie? Or can you do de turtle equip and unequip thingy?
If the robotarm thing won't be added, then it will surely be adden by openperipherals
Translation:
How will third-party peripherals be added to the PDA? Via a crafting recipe? Or can you use a similar method to Turtle equip/unequip?
If the MPS integration won't be added, then surely it will be added by OpenPeripheral
Well no, we at OpenMods plan on never touching MPS again. We had MPS support for a little while with the OpenPeripheral Terminal Glasses but it was
way to problematic, so we removed MPS integration.
Sorry for not having English as my native language, I really am sorry.
724 posts
Posted 13 April 2014 - 06:52 PM
I try to say that the armor must be wearable, as the vanilla minecraft armore at once. look up galactacraft armor. Then it will all make sence
What's the point to have non wearable armor?
Take a look at your phone. Do you think your phone could take stuff out of your backpack, sort it, and put it in your pocket? Yeah, no. :mellow:/>
But if you wear the "super-duper robotized Pants" able to sort content of all your pockets things can be different. To be fair I did not see such pants yet ;)/> but this is Minecraft.
5 posts
Posted 13 April 2014 - 10:10 PM
In regards to suggestion #3, I think it would be great to have some additional events specific to pocket pc's. I think events for left and right clicking while the computer is selected would be super helpful, especially if it could return a type ID for the block you clicked or provide GPS coordinates (if available) of the block that was clicked.
195 posts
Location
Cambridgeshire, England
Posted 14 April 2014 - 04:15 PM
In regards to suggestion #3, I think it would be great to have some additional events specific to pocket pc's. I think events for left and right clicking while the computer is selected would be super helpful, especially if it could return a type ID for the block you clicked or provide GPS coordinates (if available) of the block that was clicked.
You couldn't really have a right click because that is what opens the PDA in the first place, I would certainly like events for opening and closing the PDA though.
left click while in hotbar could be pretty useful though. providing GPS co-ordinates should be handled in your own code though.
3 posts
Posted 18 May 2014 - 06:03 AM
For number 1 I think it would be a good idea to make that toggle able because some people might not like a thing blocking their view like that…(I think thats the reason why everyone uses mini-map mods…)
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Posted 18 May 2014 - 06:58 PM
1 and 3 I would LOVE. Especially 1, but when you went the pocket PC you'd see your arms holding the edge and the screen just as large and perfectly flat and could hold like shift or something to type, but still give the option to use it like a normal comp… like maybe have a button you press to toggle that.
Another dea, if you would do that, why don't you let your PDA pus around stacks in your inventory? So you can have always a few torches in a slot in your hotbar, or to merge all your not ful stacks of cobble in one stack.
Take a look at your phone. Do you think your phone could take stuff out of your backpack, sort it, and put it in your pocket? Yeah, no. :mellow:/>
What are you talking about? My phone does that all the time ;)/>
But the PDA is not a phone. It doesn't matter if a phone can or cannot do it.
Can a phone haver just as much processing power and RAM in the like 1/10th of the space of a normal computer just by adding more gold and an apple? No.
Edited on 18 May 2014 - 05:03 PM