56 posts
Posted 23 May 2012 - 02:19 PM
sorry didnt know were to put this,
but yea we are useing tekkit based server and when u craft a diskdrive u can hold it and what not on the server BUT when it its placed it turns in to a modem 0.0
any idea on how to fix this would be great and a litte help in doing so (tekkit 2.1.1)
1604 posts
Posted 23 May 2012 - 03:23 PM
Bukkit problems don't go in this forum, and there's already a fix for that, just search for it.
278 posts
Posted 24 May 2012 - 09:40 PM
Y U USE TEKKIT!?
(Sorry I dislike tekkit) The problem is caused by the configuration of the tekkit that the technic people did.
56 posts
Posted 25 May 2012 - 02:19 AM
i found a fix =D
Y U USE TEKKIT!?
(Sorry I dislike tekkit) The problem is caused by the configuration of the tekkit that the technic people did.
and we use tekkit so players dont have to pre mod there clients to be honest its "stupid" proof
2217 posts
Location
3232235883
Posted 25 May 2012 - 02:57 AM
i found a fix =D
Y U USE TEKKIT!?
(Sorry I dislike tekkit) The problem is caused by the configuration of the tekkit that the technic people did.
and we use tekkit so players dont have to pre mod there clients to be honest its "stupid" proof
i agree, it is verry hard to have a popular heavily modded server without a popular modpack and a couple devs handed over their source code to them so they could merge it with other mods and port it easily
1111 posts
Location
Portland OR
Posted 25 May 2012 - 03:16 AM
It's probably better to make your own mod pack and provide it to your players rather then use tekkit thought. Tekkit is always behind and seems to always have bugs. They mess with the mods to get them to work which of coarse causes undesirable issues.
2217 posts
Location
3232235883
Posted 25 May 2012 - 03:17 AM
minecraft is full of bugs
hint: notch is a bad programmer
1111 posts
Location
Portland OR
Posted 25 May 2012 - 03:21 AM
That bad programming has made him lots of cash… I wish I was that bad… Have you ever watched any of his live feeds of him coding?
2217 posts
Location
3232235883
Posted 25 May 2012 - 03:21 AM
i know 3:
718 posts
Location
Hawaii
Posted 25 May 2012 - 04:02 AM
[sarcasm] That bad programming has made him lots of cash… I wish I was that bad… Have you ever watched any of his live feeds of him coding?
I totally agree with you! [/sarcasm]
2217 posts
Location
3232235883
Posted 25 May 2012 - 04:05 AM
[sarcasm] That bad programming has made him lots of cash… I wish I was that bad… Have you ever watched any of his live feeds of him coding?
I totally agree with you! [/sarcasm]
have you looked at his code? its like 10 gerbels barfing rainbows into my eyes
718 posts
Location
Hawaii
Posted 25 May 2012 - 04:07 AM
[sarcasm] That bad programming has made him lots of cash… I wish I was that bad… Have you ever watched any of his live feeds of him coding?
I totally agree with you! [/sarcasm]
have you looked at his code? its like 10 gerbels barfing rainbows into my eyes
I know why, you should follow these 2 words of wisdom:
Spoiler
Learn. Java. Now.
2217 posts
Location
3232235883
Posted 25 May 2012 - 04:10 AM
[sarcasm] That bad programming has made him lots of cash… I wish I was that bad… Have you ever watched any of his live feeds of him coding?
I totally agree with you! [/sarcasm]
have you looked at his code? its like 10 gerbels barfing rainbows into my eyes
I know why, you should follow these 2 words of wisdom:
Spoiler
Learn. Java. Now.
you forgot the [/sarcasm] because his code is so cluttered and has variables in classes instead of from indapendant tables
123 posts
Posted 26 May 2012 - 08:36 AM
It's amazing how crap Mojang is at coding. I mean if it wasn't for Dinnerbone I would have given up all hope. Take boats for example they were released in Alpha, and only now are they having a look at them.
1548 posts
Location
That dark shadow under your bed...
Posted 05 September 2012 - 11:16 AM
well we can complain all day but in my opinion we have no right unless we can do better, go ahead and make millions on a game, then criticise him by all means
2447 posts
Posted 05 September 2012 - 11:32 AM
Don't bump old threads. Topic closed.