So, I got bored and decided to make a game. I've never really made one before this point, and thought to give it a try. Naturally, a Minecraft themed game came to mind. However, as some of us know, a side-scroller minecraft was created for CC awhile back. So, I ended up wanting to make a game similar to Notch's Minicraft. It has ended up pretty good so far. However, I'm not sure if I should release it or not (or anytime soon due to the games unoptimized engine). I've been working on it in CC-Lite as its much faster than regular CC. The game has many API's to help it run, and is filled with features. It also has a simplistic modding API, making it easy enough to add your own generation code, recipes, assets etc. However, it is powerful enough to create a computer mod (Which I'm working on) within the game, theoretically allowing MiniatureCraft to run inside itself.
Recently, I made a video highlighting some of the features of MiniatureCraft. ( Sorry for the really bad quality )
[media]http://www.youtube.com/watch?v=4fv0QSAi6bc&feature=youtu.be[/media]
As you can see, there are a few bugs in the game, which is what i'm still working on.
Some old pics.
Spoiler
This is the main menu when you first play.[attachment=1694:Mainmenu.png]
The overworld, showing off the (very basic) generation code consisting of grass, sand, and flowers of three colors as tiles, aswell as rocks and trees* for blocks.
[attachment=1695:Overworld.png]
Opening the inventory allows you to choose what you would like to select.
[attachment=1696:Inventory.png]
Choosing an item or anything with durability will show like this. The green bar is a visual representation for the durability, and under it is the items current durability out of its max durability.
[attachment=1696:Inventory.png]
Don't forget crafting. The list on the left shows what recipes you know. On the top right tells you how many of that item you have currently. The menu below that shows a list of items you need. Light gray if you meet the requirements, regular gray if you don't.
[attachment=1698:Craftinginterface.png]
This shows off the ( Laggy but usable ) lighting engine aswell as the mining level. The picture also shows off some rocks and dirt tiles, aswell as coal ore (black) and iron ore (magenta).
[attachment=1699:Lightingapiminingshowoff.png]
And this picture is a small house containing a bed, crafting table, furnace, anvil, and oven. Outside of it is water and lava I spawned in. The water is animated, and flickers along with the lava aswell ( Not shown here ).
[attachment=1700:Ahousewithotherstuff.png]
So, you may be asking: "If you may not release this, why even bother show it off to get me hype?"
Well, this project has proved to be a very fun experience as one of my first CC games. I must say that its been awhile since I've had alot of fun programming, and the end result always feels so satisfying. You may know how I feel, so you can understand. Plus, this game is actually kinda fun, so I wanted to see if anyone else was interested. The only problem as I've said before is that the game is heavily unoptimized. When I tried it in Minecraft, I could watch the game draw the screen, and wait about a second for the screen to update. It may also be my computer, but I doubt it.
Anyway! Let me know what you guys think.