The switch to the right is something I put in to test - have a piece of redstone - that's the back of the computer. Bundled cable is on right side, and you can see the green wire is active - yet redprobe itself does not show a state.
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[1.3][Linux]Redpower Bundles Not Enabled
Started by dariys, 24 February 2012 - 01:55 PMPosted 24 February 2012 - 02:55 PM
Am I doing something wrong? I had this working with 1.1 (minecraft 1.0), but it doesn't seem to be working with 1.3 now…
The switch to the right is something I put in to test - have a piece of redstone - that's the back of the computer. Bundled cable is on right side, and you can see the green wire is active - yet redprobe itself does not show a state.
The switch to the right is something I put in to test - have a piece of redstone - that's the back of the computer. Bundled cable is on right side, and you can see the green wire is active - yet redprobe itself does not show a state.
Posted 24 February 2012 - 05:47 PM
Bukkit?
Posted 24 February 2012 - 09:09 PM
Bukkit?
Nope - SMP yes, personal server, but running on the vanilla server (along with IC2, RP, BC, Railcraft, etc…)
Posted 26 February 2012 - 08:11 AM
I think this is a bug because I am having the same problems on my Minecraft server.
Posted 27 February 2012 - 08:35 PM
Hmm is this on linux? if so make sure rp2 loads before CC - thats what i hear will make it work by renaming the rp2 zip(s) with an "a" infront.
Posted 28 February 2012 - 12:14 AM
Hmm.. interesting note - it's on Windows - but I'll see if renaming computerCraft will get it to work properly.
Posted 28 February 2012 - 05:35 PM
I just tested this on my localhost server (under win7) and renaming RP2 mod files to start with an "a" did in fact get the bundled cables working. Sweet. Thanks for the suggestion.
Just to be clear on the naming thing, the RP2 files on the server (win7) start like this:
"aRedpowerArray…"
"aRedpowerCore…"
and so on.
Just to be clear on the naming thing, the RP2 files on the server (win7) start like this:
"aRedpowerArray…"
"aRedpowerCore…"
and so on.
Posted 29 February 2012 - 03:08 AM
I am having the same problem under linux. I have renamed my redpower zips just as tuusita did but computercraft is still loading first. any other suggestions?
Edit: It may also be important to note that I am using McMyAdmin
Edit: It may also be important to note that I am using McMyAdmin
Posted 29 February 2012 - 03:32 AM
Under Linux, this is more difficult because the order of files in a directory may, depending on the filesystem, be based on hash values. Try renaming the RedPower files until RedPower Core appears in the directory before ComputerCraft. You can use "ls -f" to see the unsorted order of the files, which is what you care about. You can also see the load order by looking at the top of the server output as it boots (it'll show each mod as it's loaded), but this requires restarting the server each time to test.
Posted 29 February 2012 - 03:48 AM
This is frustrating. no matter what I name the redpower zip files, they never appear before the computercraft folder. Wonder if problem persists if i put redpower files directly into server jar.Under Linux, this is more difficult because the order of files in a directory may, depending on the filesystem, be based on hash values. Try renaming the RedPower files until RedPower Core appears in the directory before ComputerCraft. You can use "ls -f" to see the unsorted order of the files, which is what you care about. You can also see the load order by looking at the top of the server output as it boots (it'll show each mod as it's loaded), but this requires restarting the server each time to test.
Posted 29 February 2012 - 03:53 AM
Nope, that didn't work either. Seems we can call this a bug with computercraft on linux systemsThis is frustrating. no matter what I name the redpower zip files, they never appear before the computercraft folder. Wonder if problem persists if i put redpower files directly into server jar.Under Linux, this is more difficult because the order of files in a directory may, depending on the filesystem, be based on hash values. Try renaming the RedPower files until RedPower Core appears in the directory before ComputerCraft. You can use "ls -f" to see the unsorted order of the files, which is what you care about. You can also see the load order by looking at the top of the server output as it boots (it'll show each mod as it's loaded), but this requires restarting the server each time to test.
Posted 29 February 2012 - 04:12 AM
I personally ended up adding a capital X to the start of the RedPower Core file; that was able to get it in front of the ComputerCraft directory.
Posted 29 February 2012 - 06:15 AM
I have tried every possible prefix for my redpower zips but cannot get them to load first. It appears that modloader works differently under windows and uses the name of the object(folder, zip) whereas in linux it uses the name of the .class. I cannot change the name of the .class as it breaks the mods every time. Edit: At least that's what it does under Ubuntu 11.10.I personally ended up adding a capital X to the start of the RedPower Core file; that was able to get it in front of the ComputerCraft directory.
Posted 29 February 2012 - 07:43 AM
No, no, I run Linux and renaming the files does change the load order: I know this because I had the bundled cable bug (on my server), I renamed the RedPower Core server file, and the bug went away. It just doesn't use alphabetical order. Did you actually try running "ls -f" as I suggested and checking that the RedPower Core file actually appeared before the ComputerCraft directory in mods/?
Posted 29 February 2012 - 07:23 PM
I just tested this on my localhost server (under win7) and renaming RP2 mod files to start with an "a" did in fact get the bundled cables working. Sweet. Thanks for the suggestion.
Just to be clear on the naming thing, the RP2 files on the server (win7) start like this:
"aRedpowerArray…"
"aRedpowerCore…"
and so on.
+1 for Windows renaming resolving the issue…
Posted 29 February 2012 - 10:28 PM
No, no, I run Linux and renaming the files does change the load order: I know this because I had the bundled cable bug (on my server), I renamed the RedPower Core server file, and the bug went away. It just doesn't use alphabetical order. Did you actually try running "ls -f" as I suggested and checking that the RedPower Core file actually appeared before the ComputerCraft directory in mods/?
Before becoming indignant you could at least inquire more about the situation. i did run ls -f and redpower does now appear before computercraft but it still does not fix the problem.
Posted 01 March 2012 - 03:26 AM
Not getting indignant, I was just pointing out that ModLoader still uses the directory order, not the name of the .class file, even under Linux, otherwise I wouldn't have been able to fix the problem the way I did. Sorry if that's not helpful; just trying to point out what's going on.
Is the error still showing up in the server console under "ComputerCraft: Searching for RedPowerLib…" that it can't find it, or is something else happening?
Is the error still showing up in the server console under "ComputerCraft: Searching for RedPowerLib…" that it can't find it, or is something else happening?
Posted 02 March 2012 - 11:59 AM
Someone in IRC had success with prefixing the redpower zips with A1 in Linux. Worth pointing out until it is fixed :unsure:/>/>