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[Under coding][First Stages] CCColor - New Computercraft Emulator
Started by RamiLego4Game, 09 July 2014 - 09:12 AMPosted 09 July 2014 - 11:12 AM
Currently I'm working on a new emulator for computercraft using Love2D.
It's called "CCColor".
For now i have done 50% from the interface.
Screenshots:
[attachment=1807:Icon.png]
[attachment=1810:Splash.png]
[attachment=1808:Loading.png]
[attachment=1809:Screen.png]
Now i started working at computercraft window.
Dev Github : https://github.com/R...go4Game/CCColor
Edited on 16 October 2014 - 05:59 PM
Posted 09 July 2014 - 07:21 PM
-snip-
title bar looks bleh with the rainbow, and the font is hard to read
menu on top is nice, exept the text <_>
and i assume it doesnt emulate yet because the button to create one does nothing
would be nice if you did love.window.setMode(w,h,{resizable=true})
title bar looks bleh with the rainbow, and the font is hard to read
menu on top is nice, exept the text <_>
and i assume it doesnt emulate yet because the button to create one does nothing
would be nice if you did love.window.setMode(w,h,{resizable=true})
Edited on 10 July 2014 - 01:15 AM
Posted 09 July 2014 - 08:43 PM
there is already a love2d cc emulator https://github.com/gamax92/cclite
it has a frames branch
So? That doesn't mean no one else is allowed to make one.
Posted 09 July 2014 - 10:05 PM
there is already a love2d cc emulator https://github.com/gamax92/cclite
it has a frames branch
This emulator appears to support more and do more than the existing Love2D emulator.
Posted 09 July 2014 - 10:18 PM
there is already a love2d cc emulator https://github.com/gamax92/cclite
it has a frames branch
This emulator appears to support more and do more than the existing Love2D emulator.
Yep, i will add modding support, turtle support, 3D world, peripherals, networking for teaching
Posted 10 July 2014 - 01:35 AM
Look, don't bring up my frames version to him. Yes it already works, does peripherals blah blah blah. But it is lacking in various things like turtle support. I'd love to see a turtle emulator, that'd be rather cool. The only turtle emulator we have is TurtleSim and its not even really an emulator at all.
Edited on 09 July 2014 - 11:36 PM
Posted 11 July 2014 - 09:13 PM
-snip-
title bar looks bleh with the rainbow, and the font is hard to read
menu on top is nice, exept the text <_>
and i assume it doesnt emulate yet because the button to create one does nothing
would be nice if you did love.window.setMode(w,h,{resizable=true})
The create button send the data to the mod, yep i'm working on the emulator, bad font -> get me a nice font, annoying rainbow ? -> you can change the active skin at lib/loveframs/init.lua, when i create options menu i will add choice to change the skin, currently supported skins (Blue, Orange, Rainbow)
Posted 20 July 2014 - 03:45 PM
-snip-
title bar looks bleh with the rainbow, and the font is hard to read
menu on top is nice, exept the text <_>
and i assume it doesnt emulate yet because the button to create one does nothing
would be nice if you did love.window.setMode(w,h,{resizable=true})
Changed Font to Hallo sans :)/>
Posted 20 July 2014 - 07:38 PM
Just gonna put in my 2 cents:
I don't consider there to be an emulator that works as good as real CC right now.
I have used the Love2D one and yes, it is great. It's probably the best one there is right now… but still.
So, I welcome more emulator development!
I don't consider there to be an emulator that works as good as real CC right now.
I have used the Love2D one and yes, it is great. It's probably the best one there is right now… but still.
So, I welcome more emulator development!
Posted 16 October 2014 - 07:42 PM
Sorry for not updating, i had some problems while i'm upgrading my computer, now i'm back to work at this !
Posted 16 October 2014 - 07:51 PM
For some reasons i have to recode everything