Posted 30 September 2014 - 02:54 AM
Using the new Computercraft 1.6.4 feature, I made a program that uses a turtle to create a 3d map. Right now, it only adds to the map the highest block in that coordinate, but it will eventually map all the blocks till bedrock.
Installation:
pastebin get uRBbkJhx 3dmap
http://pastebin.com/uRBbkJhx
How to use:
For creating a map, use a turtle with a wireless modem(set useRednet to false in the first line if you dont want to use rednet) and run the program without arguments
For reading a map (very basic for now) run "3dmap read filename"
For using it as an api, run it with the argument "api"
If you want to keep track of the turtle operation, run the program in a separate computer with a monitor attached with this command "3dmap monitor side_of_the_monitor side_of_the_wireless_modem"
Screenshots
(the first 3 values are just debug)
Installation:
pastebin get uRBbkJhx 3dmap
http://pastebin.com/uRBbkJhx
How to use:
For creating a map, use a turtle with a wireless modem(set useRednet to false in the first line if you dont want to use rednet) and run the program without arguments
For reading a map (very basic for now) run "3dmap read filename"
For using it as an api, run it with the argument "api"
If you want to keep track of the turtle operation, run the program in a separate computer with a monitor attached with this command "3dmap monitor side_of_the_monitor side_of_the_wireless_modem"
Screenshots
(the first 3 values are just debug)