Posted 15 October 2014 - 03:15 AM
Version:
1.65
Description:
As an extension upon this report.
When using ITurtleAccess#teleportTo(World, int, int, int) peripherals are not detached from the Turtle, additionally if the Turtle is teleported to a new location that has a peripheral adjacent to it, the new peripheral is also not attached.
Unless there is something I'm missing when invoking the teleportTo method, however I'd not know since all the documentation says is TODO: Document me.
This seems much more trivial to fix than the other report as it would be quite simple to reset the connected peripherals, and detect the new peripherals.
1.65
Description:
As an extension upon this report.
When using ITurtleAccess#teleportTo(World, int, int, int) peripherals are not detached from the Turtle, additionally if the Turtle is teleported to a new location that has a peripheral adjacent to it, the new peripheral is also not attached.
Unless there is something I'm missing when invoking the teleportTo method, however I'd not know since all the documentation says is TODO: Document me.
This seems much more trivial to fix than the other report as it would be quite simple to reset the connected peripherals, and detect the new peripherals.