Posted 10 January 2015 - 10:15 PM
Programming is fun. Just wondering how to efficiently scale programs.
Specifically, how should I work with multiple files distributed to multiple devices?
I'm guessing that the opinion-based responses makes this a general question.
Current strategy
vim -> ../computer/mySaves/variousFiles.lua -> makefile (cid) -> ../computer/cid/oneProgram
This does a few things
-prevents losing data from breaking computers
-deals with constantly changing ids
-pushes to many devices
-doesnt easily allow ingame editing and tweaking
-makefile needs adjustment when adding/moving files
Its not bad. Just hoping for something simpler that speeds this process up.
Perhaps I'm just overthinking?
Specifically, how should I work with multiple files distributed to multiple devices?
I'm guessing that the opinion-based responses makes this a general question.
Current strategy
vim -> ../computer/mySaves/variousFiles.lua -> makefile (cid) -> ../computer/cid/oneProgram
This does a few things
-prevents losing data from breaking computers
-deals with constantly changing ids
-pushes to many devices
-doesnt easily allow ingame editing and tweaking
-makefile needs adjustment when adding/moving files
Its not bad. Just hoping for something simpler that speeds this process up.
Perhaps I'm just overthinking?