218 posts
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tmpim
Posted 02 February 2015 - 01:34 AM
mouse_release event
'nuff said
7083 posts
Location
Tasmania (AU)
Posted 02 February 2015 - 06:11 AM
It's been asked for before, but… what the heck. I (still) want it too. Have it include the location, make it automatically fire if a drag action goes off the side of the display in concern, and I'd be quite happy.
957 posts
Location
Web Development
Posted 14 February 2015 - 03:19 AM
Having key_release would be awesome too
1426 posts
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Does anyone put something serious here?
Posted 14 February 2015 - 09:10 AM
Having key_release would be awesome too
I seem to remember this one coming up before, I'm pretty sure under LWJGL/Minecraft key_release is infeasible to implement. It only tracks presses rather than releases.
7083 posts
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Tasmania (AU)
Posted 14 February 2015 - 10:57 AM
That makes me wonder how it knows to stop moving your character forward when you let go of W.
957 posts
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Web Development
Posted 14 February 2015 - 04:43 PM
Having key_release would be awesome too
I seem to remember this one coming up before, I'm pretty sure under LWJGL/Minecraft key_release is infeasible to implement. It only tracks presses rather than releases.
If you mean in Computer Craft, maybe. But obviously MC uses it (See Bomb's post above), and plenty of other mods do. The one that comes to mind is Morph. The favorite wheel comes up while you hold the tilde (~) key, and disappears when you release it.