Link to embed in webpage (may be faster): https://scratch.mit.edu/projects/embed/49728364/
Link to download: www.dropbox.com/s/b58spmoxh0psh9u/champbox.exe
Requires Windows XP or above.
Also requires .NET Framework 4.0 or above, and DirectX 11 (Minimum version is DirectX 9 for WinXP)
(below: a general screenshot of the play field)
CONTROLS:
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Player 1:
-WASD: Movement and jump
-F or E (I prefer F): Fire weapon
-T: Select next weapon (out of 4 [0-3])
-G: Select previous weapon
Player 2:
-Arrow keys: Movement and jump
-P or SPACEBAR (I prefer P): Fire weapon
-O: Select next weapon (out of 4 [0-3])
-L: Select previous weapon
Y: Pause game
H: Open debug mode
Other controls:
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While midair, hold the down key (down arrow or S) and fire simultaneously to fire downwards.
While midair, release the left and right keys (arrows or 'A, D'), and THEN hold up (W or up arrow), and then fire to fire upwards.
Hold the jump key while jumping into a wall to perform a wall jump.
Other info:
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-Default fraglimit (kill that amount to win) is 30. Change with debug menu (H).
-There is only one map. I worked hard(ish) on it.
Weapons:
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0. Standard bullet. Will go in a straight line at a fixed speed, and stop at walls or players.
1. Boxing glove. Can clip through walls and players, and makes a *thwak* sound.
2. Grenade: Is affected by gravity, bounces off of walls, detonates after hitting an enemy or after a fixed time, affecting a small range.
3. Rocket launcher: Has the slowest fire rate (rocket, grenade, bullet, glove), goes in a straight line, speeds up once after 0.2 seconds after firing, makes a larger explosion radius than the grenade.