Posted 21 September 2015 - 07:05 PM
This is a read-only snapshot of the ComputerCraft forums,
taken in April 2020.
[174] Exception ticking world
Started by HadesDurin, 21 September 2015 - 05:05 PMPosted 22 September 2015 - 12:09 AM
When, exactly? When the world is opened? Randomly? When loading/unloading the affected chunks? When looking at monitors?
Posted 22 September 2015 - 07:41 AM
i get this surely randomly:
once while i load the world, another time while i am inside the loaded chunks and
another time while i am in a diffrent world, but chunks were loaded (chicken chungs).
only the loaded save game crash happens once until know, but it may be a result, that i use the save game from an former ingame crash…
maybe there is a connection to a setup of computer i did…
i get only this error, after i setup this:
http://www.computercraft.info/forums2/index.php?/topic/21430-active-cooled-big-reactor-turbine-pid-controller-with-master-control-and-monitoring/
i use 6 Turbines(plans to extend it to 12), each with an advanced computer and each computer connected to the master computer which remote controlles it (change the line like it is descriped in the threat)
once while i load the world, another time while i am inside the loaded chunks and
another time while i am in a diffrent world, but chunks were loaded (chicken chungs).
only the loaded save game crash happens once until know, but it may be a result, that i use the save game from an former ingame crash…
maybe there is a connection to a setup of computer i did…
i get only this error, after i setup this:
http://www.computercraft.info/forums2/index.php?/topic/21430-active-cooled-big-reactor-turbine-pid-controller-with-master-control-and-monitoring/
i use 6 Turbines(plans to extend it to 12), each with an advanced computer and each computer connected to the master computer which remote controlles it (change the line like it is descriped in the threat)
Posted 23 September 2015 - 12:36 AM
It's funny, there are a lot of reports of the game crashing with monitor-related errors when people try to run BigReactors-related scripts. I've no idea why that would be.
Posted 23 September 2015 - 10:21 PM
i removed the monitor and wait for the next crash to see what happens
the programm runs without monitors
the programm runs without monitors
Posted 04 December 2015 - 05:43 PM
Just updating this thread with some more info.
I am currently running Monster 1.1.2 (CC163).
Only after hooking up ReactorCraft using any reactor control script causes a server crash (possibly just the monitors).
When the server crashes, a player is always in the same chunk as CC and RC. Logs below.
http://pastebin.com/mbuNLqW9
http://pastebin.com/XDf8rL9p
http://pastebin.com/QNhct12w
http://pastebin.com/02skXEiV
http://pastebin.com/21V1JGtr
The error logs all say something about the CC monitor. I have also removed the monitors to see if problem persists.
I will be back to update this thread in a couple days when I get closer to the problem
I am currently running Monster 1.1.2 (CC163).
Only after hooking up ReactorCraft using any reactor control script causes a server crash (possibly just the monitors).
When the server crashes, a player is always in the same chunk as CC and RC. Logs below.
http://pastebin.com/mbuNLqW9
http://pastebin.com/XDf8rL9p
http://pastebin.com/QNhct12w
http://pastebin.com/02skXEiV
http://pastebin.com/21V1JGtr
The error logs all say something about the CC monitor. I have also removed the monitors to see if problem persists.
I will be back to update this thread in a couple days when I get closer to the problem
Posted 11 December 2015 - 03:25 PM
fixed in 1.75