Uses:
PLEASE WAIT! I'M WORKING…
NEW MESSAGE!
WAKE UP!
IT'S DONE!
And it woud be awesome if the LED is RGB
NOTE
They have an 1x2 black area of the front!
That woud be a nice place for it!
that would be cool, but remember there is moarperipherals for some things
Everyone can install peripherals (until you are playing on a Server you don't own).that would be cool, but remember there is moarperipherals for some things
That have to been installed…
But not everyone have it…
And not everyone can use this feature…
I agree with that, its a wonderfull Idea. If you use Peripherals you need more space. And maybe color changeable on Advanced and unchangeable on normal onesThey have an 1x2 black area of the front!
That woud be a nice place for it!
Oh, I didn´t get tho purpose of this function right until now, but you can´t set its color on advanced computersI am personally using term.setCursorBlink(boolean bool) for that.
IF its true then computer has blinking bar on front if false its not there.
So if computer is blinking then its ether in shell(crashed) or my program wants something.
Well its more of side effect then purpose. It changes blinking state on cursor on computer screen. As side effect it changes looks of computer from outside too. So it is useful for signaling that way,Oh, I didn´t get tho purpose of this function right until now, but you can´t set its color on advanced computersI am personally using term.setCursorBlink(boolean bool) for that.
IF its true then computer has blinking bar on front if false its not there.
So if computer is blinking then its ether in shell(crashed) or my program wants something.
IIRC the cursor has to be on the screen, visible, for the texture to be animated. Which means you'll have a blinking cursor on the screen.I am personally using term.setCursorBlink(boolean bool) for that.
If I am using it as notification light I am not using screen at the time anyways. But I need to test the position thing thanks.I would really love to see this.IIRC the cursor has to be on the screen, visible, for the texture to be animated. Which means you'll have a blinking cursor on the screen.I am personally using term.setCursorBlink(boolean bool) for that.