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-Minecraft Email V1- Discontinued

Started by UMayBleed, 09 July 2012 - 04:44 AM
UMayBleed #1
Posted 09 July 2012 - 06:44 AM
Minecraft Email
Version: 1.0.1
THIS IS NO LONGER BEING CONTINUED, i am working on an OS, http://www.computerc...2-bleedos-v205/

V1.0.1 Update
Server:
- Fixed server taking hours to reply to client.
- Fixed server not stopping when clicking
- Removed the startup setting Speed. now it is fast, and no need for setting speed.
- Changed question for "computer to stop server", to "Admin computer".
- Made it detect what side has modem so you don't need to have it on back.
Client:
- Made it detect what side has modem so you don't need to have it on back.

Description
I have made a Client and server Email system. This allows multiple users to send emails to a server and to a user that they created. and the emails go into users message folder.
The server and client both go on a disk (seperate)

Also internet must be on the back of the computer.

Files:
E (client)
Eserver (server)

E commands:
-send <computer ID> (send messages to certain computer, but has to be listening)
-email <server ID> <username> (send stored messages to a server's user)
-join <server ID> (create a user on the server, id is the computer id the server is on)



Eserver Commands:
-load <email> (you can view any email on the server aslong as you are not up and running)
-run <time> (run the server, but before doing that u must do the settings and set the computer that can stop the server, other than the server itself)
- (Clicking while the server is going will stop it.)

Plans:
-User login (add a password feature for users)
-User email viewing (view you're account email's, current not finished)
-Computer ID ban (add -ban <id> to stop a computer from communicating with the server)
-server ranks (admins be able to manage the server without being on the server)
-banned text/usernames (block out swearing and bad usernames)
-all side computer support for server, for faster server processing
-faster code for faster results.
-more secure servers, and clients.

Idea
the idea of this is to aim at having a advanced Email system for Big servers, and have private email servers, and public and have a domain sort of thing such as umaybleed@54 or have a database that stores the domains of servers so its like umaybleed@villagertown.com.

Also
You don't have to use the servers just for email, but you can use them as a message server also.

Links
1.0.1 Server | Client
1.0.0 Server | Client
Jackster #2
Posted 09 July 2012 - 05:54 PM
got it to work. Just takes 5 mins to make an account :)/>/>
UMayBleed #3
Posted 09 July 2012 - 10:25 PM
What do you mean it took 5 minutes?
Jackster #4
Posted 09 July 2012 - 10:47 PM
When creating an account on the computer took 5 mins to do it.
UMayBleed #5
Posted 10 July 2012 - 02:53 PM
that is because it for somereason doesnt do it itself and i click on the server to open it twice and it seems to work, but this is first release, and will be updated soon. im not pro but i no what im doing.
UMayBleed #6
Posted 11 July 2012 - 11:41 PM
i am currently fixing the speed of the server, next update it should respond immediately. idk why it is so slow.
Graypup #7
Posted 12 July 2012 - 01:18 AM
I could make the login system.
UMayBleed #8
Posted 12 July 2012 - 02:19 AM
I could make the login system.

Sure, code it up, and send me pastebin. do not use minecraft.net login, make it so the users on the server have passwords
Graypup #9
Posted 12 July 2012 - 03:57 AM
Hmm, You know your rednet protocol, so I'll just make an API that you can code the rednet into (functions to add/remove user that use admin password). Rednet is of cource only required to sync passwords and usernames between client and server.
I'll use tomass1996's SHA1, so that it's internet-level encrypted.
MathManiac #10
Posted 13 July 2012 - 06:13 AM
Did you make it so that computers can relay information using other computers?
Klausar #11
Posted 13 July 2012 - 03:36 PM
Can you add screenshots?
UMayBleed #12
Posted 13 July 2012 - 04:47 PM
Did you make it so that computers can relay information using other computers?

Not yet, but im working on it.


Can you add screenshots?

And i dont see what the point of screenshots are for seeing text.
Graypup #13
Posted 15 July 2012 - 08:20 PM
The login system is done, could well be implemented, gLogin is public by now.
craton #14
Posted 26 July 2012 - 06:47 PM
how do you recive emails