7083 posts
Location
Tasmania (AU)
Posted 21 December 2015 - 08:21 AM
Stuck in bed with a cold today. Well, when people aren't dragging me out of it. Arg.
I'm probably not the greatest pixel artist in the world, but I doubled up the resolution of CC1.76's new character set and went through smoothing off the edges. This was for
RecGif, but it occurred to me I could probably get the actual computers to use it too, via a resource pack; turns out that's easy enough.
To use it, download the archive for your ComputerCraft version into your Minecraft installation's "resourcepacks" folder. You can then enable it via Resource Packs in Minecraft's Options menu.
Note that the resource pack will likely show up as "incompatible". This is simply because I can only mark them as suitable for single versions of Minecraft (when they in fact work with any: it's your ComputerCraft version that matters), so go ahead and activate them anyway.
Edited on 12 November 2017 - 12:11 PM
1852 posts
Location
Sweden
Posted 21 December 2015 - 04:09 PM
By looking at the GIF I can already tell that this is going to be awesome, now I just need to install it.
2679 posts
Location
You will never find me, muhahahahahaha
Posted 21 December 2015 - 04:16 PM
What do you mean "the computers could use it too"
524 posts
Location
Cambridge, England
Posted 21 December 2015 - 06:48 PM
This looks great!
1610 posts
Posted 21 December 2015 - 07:11 PM
This looks really nice! I'll try it out when I get home.
What do you mean "the computers could use it too"
He means that while it wasn't originally designed for use in the mod itself, he realized it would be possible and turned it into a resource pack.
2679 posts
Location
You will never find me, muhahahahahaha
Posted 21 December 2015 - 07:42 PM
I get it. Well, it is useful. This also means we could replace the letters with smileys?
1852 posts
Location
Sweden
Posted 21 December 2015 - 09:32 PM
I get it. Well, it is useful. This also means we could replace the letters with smileys?
Well yes you could, but why would you want to? :P/>
2679 posts
Location
You will never find me, muhahahahahaha
Posted 21 December 2015 - 09:39 PM
I get it. Well, it is useful. This also means we could replace the letters with smileys?
Well yes you could, but why would you want to? :P/>
Because you can!
7083 posts
Location
Tasmania (AU)
Posted 21 December 2015 - 11:08 PM
Glad you's like it. :)/>
I get it. Well, it is useful. This also means we could replace the letters with smileys?
Not only that, but you could change the entire font to whatever you wanted. You could, for example, distribute a resource pack alongside a script for the purpose of turning otherwise lesser-used text characters into art such as people, space ships, or whatever. Now that CC has its own separate font data, enabling such a pack wouldn't screw up the text used by the rest of Minecraft.
524 posts
Location
Cambridge, England
Posted 27 February 2016 - 01:15 PM
Just a heads up: this resource pack will need to be updated for CC 1.79 (currently in beta), the terminal font texture was switched to a power-of-two size to fix incompatibility with older GPUs.
7083 posts
Location
Tasmania (AU)
Posted 29 February 2016 - 06:31 AM
Thanks for the notice, I'll get it done tomorrow. :)/>
7083 posts
Location
Tasmania (AU)
Posted 03 March 2016 - 12:00 AM
… or maybe today. Sorted!
1715 posts
Location
ACDC Town
Posted 14 April 2017 - 07:59 PM
Hey, do you think you could put this typeface into a TTF font file? I'm trying to have my Konsole look like a computercraft terminal!
91 posts
Posted 13 July 2017 - 03:47 PM
Your post is R.I.P. Thanks photobucket…
1610 posts
Posted 20 July 2017 - 05:49 AM
Hey, CC 1.8 (current source code) broke this again - renaming termFont.png to term_font.png should do the trick.
7083 posts
Location
Tasmania (AU)
Posted 20 July 2017 - 07:44 AM
I updated the linked file a week or so ago.
1610 posts
Posted 20 July 2017 - 10:42 PM
I updated the linked file a week or so ago.
Ah, my bad.
On a different note, is it alright if I distribute the font with
CCEmuX? I didn't see a license or copyright notice anywhere.
7083 posts
Location
Tasmania (AU)
Posted 21 July 2017 - 12:14 AM
Go for it.
1610 posts
Posted 21 July 2017 - 01:45 AM
7083 posts
Location
Tasmania (AU)
Posted 23 August 2017 - 09:37 AM
Your post is R.I.P. Thanks photobucket…
Just found out that Dropbox has likewise been planning to mess up links across the web for some time now. Final deadline is the first of next month. Should be a fun time.
1426 posts
Location
Does anyone put something serious here?
Posted 09 November 2017 - 06:49 PM
This appears to be broken in the latest CC beta (1.80pr1) due to
this pull request (sorry). I've put together a
modified texture for those interested.
7083 posts
Location
Tasmania (AU)
Posted 12 November 2017 - 01:17 PM
Thanks, I could've sworn I'd tested it since then, but I'd sorta been relying on Airwaves server-side updates for a while, so I guess it slipped by me. I've posted a fresh resource pack in the OP.
On a side note, Minecraft's resource pack system is a tad annoying in that you can't seem to simply mark a pack as compatible with "any" version. This is a bit of a nuisance, considering that these packs deal with ComputerCraft's resources, and the various versions of ComputerCraft are compatible with various versions of Minecraft.
6 posts
Posted 21 March 2018 - 07:35 PM
Does this mean that the size of the CC window is doubled, too? Oooooooooh
2427 posts
Location
UK
Posted 21 March 2018 - 07:49 PM
Does this mean that the size of the CC window is doubled, too? Oooooooooh
No, it just means that the fake pixels use more real pixels. CC programs use fake pixels and so can't take advantage of this. In fact CC programs can't detect the difference.
7083 posts
Location
Tasmania (AU)
Posted 22 March 2018 - 02:34 AM
That said, the size of the CC window (and your inventory windows) enlarges according to the size of your main Minecraft window. It's not a relative percentage of the window size, but rather it goes up in steps. This way of resizing doesn't let you cram more characters in either, though.
Prior to CC 1.6, ComputerCraft let you add more text rows/columns to displays via its config file. After that build, external monitors are really your only option for getting more "dots".
21 posts
Location
Not Telling
Posted 14 October 2018 - 01:21 AM
I am requesting for permission to use your font within in my mods for various lua-powered terminals and interfaces, I will credit.
7083 posts
Location
Tasmania (AU)
Posted 14 October 2018 - 07:17 AM
Hmm. I'm not sure I can say yes to that. It's a modification of Don's font, and although he's given permission to re-use his ComputerCraft assets for ComputerCraft stuff, those permissions don't extend to other mods, to my understanding.