864 posts
Location
Sometime.
Posted 13 July 2012 - 05:15 AM
In case you didn't think about this quick enough, I'm simply talking about 1.3!
Although the ModAPI will not be in this update, who will be first to host a server?
Server Requirements (to be first):
Non-Whitelist
Non-Vanilla
ComputerCraft mod
MUST BE 1.3 SERVER!
Although this is undefined, we'll just have to see!
259 posts
Location
Australia
Posted 13 July 2012 - 05:39 AM
dont worry. ill have my server updated almost instantly :)/>/>
864 posts
Location
Sometime.
Posted 13 July 2012 - 06:34 AM
^^ Using what? :)/>/>
474 posts
Posted 13 July 2012 - 11:04 PM
Well, I have a script that updates my vanilla server every time the MD5 hash of the minecraft_server.jar (on
minecraft.net) and the CC download link changes (A.K.A they upload a new server jar or new CC version), which runs as a cron job every 1 minute, so I guarantee I'll be the first one. (anyway, if my server ever gets public in that time)
301 posts
Location
Whenever, Wherever!
Posted 13 July 2012 - 11:16 PM
Oh wow, thats awesome. I doubt that, though, what if the new release had a bug that deletes your comp? (coughrm-rf/neverdothatunlessitsincomputercraftcough)
864 posts
Location
Sometime.
Posted 14 July 2012 - 06:20 AM
Also the requirements say that it cannot be vanilla.
301 posts
Location
Whenever, Wherever!
Posted 16 July 2012 - 02:57 PM
Lulz. Its going to be awhile, noodle
864 posts
Location
Sometime.
Posted 20 July 2012 - 11:18 AM
I know, I'm just asking..
4 posts
Posted 22 July 2012 - 01:20 AM
noodles can you read my PM to you?