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[Results in!] CCJam 2016

Started by 3d6, 12 June 2016 - 04:28 PM
3d6 #1
Posted 12 June 2016 - 06:28 PM

Thanks to everyone who participated, and congratulations to this year's winner, Lemmmy!



Every year's CCJam has been exponentially more successful than the last. With that in mind, I am proud to announce CCJam 2016 with high hopes!

CCJam 2016


What is CCJam?
CCJam is an annual ComputerCraft programming contest, held since 2013. People of all skill levels are encouraged to participate! Per tradition, players livestream their progress on Twitch or YouTube, but this is not required.

When is it?
This year's event will start on Friday, June 24. This is when you should start working on your program, and optionally, livestream it!
You'll have until Saturday, July 2 to finish and submit your program to the judges. Even if you don't finish it by then, you are still recommended to submit it anyways, because you'll get very valuable insight and advice from the judges.
You can see a live countdown on the CCJam homepage.

How do I join?
Post a reply here saying that you would like to join! Optionally, include a link to your project's future livestream and repository. Remember, you can't start working on your project until Friday, June 24, although you are allowed to use APIs that were released to the public on or before the date of this post.

The Judges:
  • 3d6 - founder of Krist
  • 1lann - founder of Firewolf
  • oeed - founder of OneOS
  • Lur_ - owner of LurCraft
  • apemanzilla - returning judge from CCJam 2014
How are programs judged?
The judges will grade your program based on 5 categories. Your program's final score is the average of the scores that you have received from the 5 judges. The 5 categories are:
  • Creativity (0-3)
  • Usefulness (0-10), or if it's a game, Fun (0-10)
  • Design (0-6)
  • Speed (0-4)
  • Functionality (0-10)
Note that, starting this year, the Functionality score cannot be higher than the Usefulness/Fun score.
The top 3 programs will receive medals - either gold, silver, or bronze. These are currently the most prestigious awards given by any organization in ComputerCraft. These top 3 placements also come with prize money in the form of Krist, as an extra bonus.

Live chat
Edited on 30 July 2016 - 03:28 AM
Lignum #2
Posted 12 June 2016 - 06:30 PM
Nice, sign me up please.

Repo: https://github.com/Lignumm/CCJam-2016
Lemmmy #3
Posted 12 June 2016 - 06:34 PM
epic, sign me up i'm in for this

https://github.com/Lemmmy/CCJam-2016
justync7 #4
Posted 12 June 2016 - 06:36 PM
can i bribe you with krist
https://github.com/justync7/CCJam-2016
H4X0RZ #5
Posted 12 June 2016 - 07:17 PM
I'm in too https://github.com/TheFreakLord/CCJam-2016 :3
FoxData #6
Posted 12 June 2016 - 07:28 PM
I'm Up but i have no repo.
CrazedProgrammer #7
Posted 12 June 2016 - 07:49 PM
I'm in! :D/>
https://github.com/CrazedProgrammer/CCJam-2016
Edited on 12 June 2016 - 05:57 PM
Creator #8
Posted 12 June 2016 - 08:17 PM
Add me too!

My repo.
Lupus590 #9
Posted 12 June 2016 - 09:34 PM
I want to have a go at this but should work on Hive. Maybe I should add this date to my calendar and work on Hive at the same time as the rest of you are working on your projects.
Emma #10
Posted 12 June 2016 - 09:34 PM
Sign me up!

https://github.com/incinirate/CCJam-2016
H4X0RZ #11
Posted 12 June 2016 - 09:38 PM
So we are allowed to use any API released until CCJam starts?
Anavrins #12
Posted 12 June 2016 - 09:48 PM
I'm unsure of my availability that week, but I'll sign up anyway!
https://github.com/xAnavrins/CCJam-2016
3d6 #13
Posted 12 June 2016 - 09:55 PM
So we are allowed to use any API released until CCJam starts?
The rules for ComputerCraft APIs are that they must have been released to the public on or before the date of this thread's OP, and they must clearly be an API or utility. If it has a thread in the APIs and Utilities section right now, it's most likely eligible to be used!
SGunner2014 #14
Posted 12 June 2016 - 10:19 PM
I'd like to join please. https://github.com/SGunner2014/CC-Jam-2016
H4X0RZ #15
Posted 12 June 2016 - 10:22 PM
So we are allowed to use any API released until CCJam starts?
The rules for ComputerCraft APIs are that they must have been released to the public on or before the date of this thread's OP, and they must clearly be an API or utility. If it has a thread in the APIs and Utilities section right now, it's most likely eligible to be used!

Are my "RandomUtils" allowed too? http://www.computercraft.info/forums2/index.php?/topic/23974-h4x0rz-stuff-newest-randomutils/page__pid__236445
Edited on 12 June 2016 - 08:35 PM
3d6 #16
Posted 12 June 2016 - 10:26 PM
So we are allowed to use any API released until CCJam starts?
The rules for ComputerCraft APIs are that they must have been released to the public on or before the date of this thread's OP, and they must clearly be an API or utility. If it has a thread in the APIs and Utilities section right now, it's most likely eligible to be used!

Are my "RandomUtils" a allowed too? http://www.computerc...ge__pid__236445

Yes, those will be just fine :)/>
H4X0RZ #17
Posted 12 June 2016 - 10:36 PM
So we are allowed to use any API released until CCJam starts?
The rules for ComputerCraft APIs are that they must have been released to the public on or before the date of this thread's OP, and they must clearly be an API or utility. If it has a thread in the APIs and Utilities section right now, it's most likely eligible to be used!

Are my "RandomUtils" a allowed too? http://www.computerc...ge__pid__236445

Yes, those will be just fine :)/>/>

Yay! Atleast I won't have to write all these little utility functions at the top of my script now :3
oeed #18
Posted 13 June 2016 - 12:23 AM
HYPE HYPE HYPE!

I'd initially thought that it'd run after CraftOS 2 comes out, but it looks like we might be waiting sometime for that!

If you're open to having me as a judge I wouldn't mind joining the panel, if you don't want anymore though it's fine.
ebernerd #19
Posted 13 June 2016 - 01:18 AM
Never participated in anything like this, and haven't programmed anything computercraft related in a year. We'll see how this goes. :)/>
KingofGamesYami #20
Posted 13 June 2016 - 01:39 AM
Honestly I might not end up making anything, as I have a possibility of IRL commitments. However, as of today I plan to participate.

Repository
3d6 #21
Posted 13 June 2016 - 05:31 AM
If you're open to having me as a judge I wouldn't mind joining the panel, if you don't want anymore though it's fine.
Sounds good! I've updated the OP to reflect this.
oeed #22
Posted 13 June 2016 - 08:02 AM
The top 3 programs will receive medals - either gold, silver, or bronze.

Can you elaborate on what these medals are?

If I recall correctly, I feel like last time we also wanted to give a member title to the winner, can't remember if that was disagreed or agreed with though. Might be worth asking Lyqyd.
3d6 #23
Posted 13 June 2016 - 08:23 AM
The top 3 programs will receive medals - either gold, silver, or bronze.
Can you elaborate on what these medals are?

If I recall correctly, I feel like last time we also wanted to give a member title to the winner, can't remember if that was disagreed or agreed with though. Might be worth asking Lyqyd.

The medals are awards given to the top submissions - you can see some on last year's results. They're just awards, but prestigious ones.

As for member titles, I'm not sure if any consensus was made in public. They've been speculated on since 2013, but I haven't been able to find any posts by forum officials giving the thumbs up or down. That would be cool though, given that the winners of some forum games get titles.
Lyqyd #24
Posted 13 June 2016 - 03:39 PM
I've PM'd this answer to two different people for previous CCJam events:

Lyqyd, on 24 March 2015 - 09:59 PM said:
Most likely not. If a member title were to be a prize, it would only be for something run by CC-forums staff members, sorry. This requirement is so there is a clear-cut criterion for what kind of competition can award forum-based prizes. Otherwise, anyone could run any sort of competition, no matter how well or poorly organized/run/judged and could expect to be able to give away such prizes. If you can get some of the moderatorial staff to agree to run the event, it may be possible to make it an official competition and such prizes could be possible.
H4X0RZ #25
Posted 13 June 2016 - 08:03 PM
Are we allowed to set the repo up with something like Howl beforehand?
3d6 #26
Posted 13 June 2016 - 08:10 PM
I've PM'd this answer to two different people for previous CCJam events:

Lyqyd, on 24 March 2015 - 09:59 PM said:
Most likely not. If a member title were to be a prize, it would only be for something run by CC-forums staff members, sorry. This requirement is so there is a clear-cut criterion for what kind of competition can award forum-based prizes. Otherwise, anyone could run any sort of competition, no matter how well or poorly organized/run/judged and could expect to be able to give away such prizes. If you can get some of the moderatorial staff to agree to run the event, it may be possible to make it an official competition and such prizes could be possible.
Good to see it in writing. Maybe we can arrange something like that in the distant future.
Are we allowed to set the repo up with something like Howl beforehand?
Yes, you can use any API or utility released to the public on or before June 12, 2016.
manu_03 #27
Posted 13 June 2016 - 08:50 PM
Well, I'll join. But I have a question: can I program any general purpose APIs before the starting date? (Example: graphics, encrypt…)

EDIT: I forgot the link: https://github.com/manu-03/CCJam2016
Edited on 13 June 2016 - 07:00 PM
KingofGamesYami #28
Posted 13 June 2016 - 08:52 PM
Well, I'll join. But I have a question: can I program any general purpose APIs before the starting date? (Example: graphics, encrypt…)

No, according to the OP.
you are allowed to use APIs that were released to the public on or before the date of this post.
SquidDev #29
Posted 13 June 2016 - 10:15 PM
I think I heard that you can write a mod for this? If so I'm in! If not, I'll probably compete anyway.

Repo here
Edited on 14 June 2016 - 09:03 AM
apemanzilla #30
Posted 13 June 2016 - 10:23 PM
I think I heard that you can write a mod for this? If so I'm in! If not, I'll probably compete anyway.

Repo: https://github.com/SquidDev/ccjam-2016

If it's related to CC, I suppose it would count, but you'll have to ask OP.
3d6 #31
Posted 13 June 2016 - 10:31 PM
I think I heard that you can write a mod for this? If so I'm in! If not, I'll probably compete anyway.

Repo: https://github.com/SquidDev/ccjam-2016
Yes!, peripheral mods and such are just fine as long as they are explicitly ComputerCraft-related (and if they're made exclusively during the CCJam period, starting June 24).
Edited on 13 June 2016 - 08:43 PM
TheRockettek #32
Posted 14 June 2016 - 07:42 AM
c: i Hope i can atleast get a chance to do it.

I is joineded

https://github.com/TheRockettek/CCJam-2016

I think I heard that you can write a mod for this? If so I'm in! If not, I'll probably compete anyway.

Repo: https://github.com/SquidDev/ccjam-2016
Yes!, peripheral mods and such are just fine as long as they are explicitly ComputerCraft-related (and if they're made exclusively during the CCJam period, starting June 24).

c: Does this mean computronics
apemanzilla #33
Posted 14 June 2016 - 12:40 PM
c: i Hope i can atleast get a chance to do it.

I is joineded

https://github.com/T...ttek/CCJam-2016

I think I heard that you can write a mod for this? If so I'm in! If not, I'll probably compete anyway.

Repo: https://github.com/SquidDev/ccjam-2016
Yes!, peripheral mods and such are just fine as long as they are explicitly ComputerCraft-related (and if they're made exclusively during the CCJam period, starting June 24).

c: Does this mean computronics

I think he meant that you can CREATE mods as your CCJam entry as long as they're CC-related. I'm not sure about USING other mods, but I'd imagine it's OK. Wait for him to confirm though.
TheRockettek #34
Posted 14 June 2016 - 03:26 PM
ok :P/>
LDDestroier #35
Posted 14 June 2016 - 11:50 PM
Is it okay if people use my program 'PAIN' for pictures in their projects? It was updated today, but created a while ago.
3d6 #36
Posted 15 June 2016 - 12:39 AM
c: i Hope i can atleast get a chance to do it.

I is joineded

https://github.com/T...ttek/CCJam-2016

I think I heard that you can write a mod for this? If so I'm in! If not, I'll probably compete anyway.

Repo: https://github.com/SquidDev/ccjam-2016
Yes!, peripheral mods and such are just fine as long as they are explicitly ComputerCraft-related (and if they're made exclusively during the CCJam period, starting June 24).

c: Does this mean computronics

I think he meant that you can CREATE mods as your CCJam entry as long as they're CC-related. I'm not sure about USING other mods, but I'd imagine it's OK. Wait for him to confirm though.
You can use other mods as long as they were released to the public before this thread was created
Is it okay if people use my program 'PAIN' for pictures in their projects? It was updated today, but created a while ago.
Technically yes, if the version last released to the public when this thread was created is used instead
TheRockettek #37
Posted 15 June 2016 - 07:29 AM
:D/> I dont even know what to make for it
H4X0RZ #38
Posted 15 June 2016 - 02:08 PM
:D/>/> I dont even know what to make for it
Same
SquidDev #39
Posted 15 June 2016 - 02:15 PM
:D/> I dont even know what to make for it
Same
You both could have a look through idea exchange for ideas (funny that). Also I kinda want someone to make a game called "sans sheriff" just for the pun factor.
Edited on 15 June 2016 - 12:15 PM
TheRockettek #40
Posted 15 June 2016 - 03:15 PM
:D/> I dont even know what to make for it
Same
You both could have a look through idea exchange for ideas (funny that). Also I kinda want someone to make a game called "sans sheriff" just for the pun factor.

Ik about it but i need a idea that is helpful (not things like QR code readers. See no point of it ;p) and something that hasnt been done before

(I was going to do a webbrowser that supports http from other sites, DNS's like the krist server and that can also use rednet hosted webservers and have support for adding other dns's, plugins and markup languages) But its been already done (i think)
MKlegoman357 #41
Posted 15 June 2016 - 03:25 PM
Just because it has already been done doesn't mean you cannot redo it better, with more features and what not..
Edited on 21 June 2016 - 06:50 PM
Anavrins #42
Posted 15 June 2016 - 03:49 PM
(not things like QR code readers. See no point of it ;p)
Correction, I pitched a qr code generator, to display within CC, on screens, monitors and whatnot, not a reader.

Is there some sort of chatroom for CCJam? IRC, Discord?
Edited on 15 June 2016 - 01:50 PM
CrazedProgrammer #43
Posted 15 June 2016 - 05:53 PM
Will the judges be running CC 1.76 or newer, the official Minecraft mod and not an emulated environment?
Also, will they be running it from the standard CraftOS shell on a command computer (except if the program is made for turtles or pocket computers, of course)?
I'm almost certain I will use the new characters and maybe some of the command computer's functionality, I also need this info for compatibility reasons.
Edited on 15 June 2016 - 03:55 PM
Lupus590 #44
Posted 15 June 2016 - 06:36 PM
may I suggest that it's up to contestents to make it clear the requirements of their program (CC version, addon mods and versions, computer type [pocket|command|ect.])
CrazedProgrammer #45
Posted 15 June 2016 - 07:13 PM
may I suggest that it's up to contestents to make it clear the requirements of their program (CC version, addon mods and versions, computer type [pocket|command|ect.])
Makes sense, thanks for the reply!
Lupus590 #46
Posted 15 June 2016 - 07:22 PM
In fact, it's better if a program gracefully exits if it is unhappy with it's operating environment.
KingofGamesYami #47
Posted 15 June 2016 - 07:27 PM
In fact, it's better if a program gracefully exits if it is unhappy with it's operating environment.

I don't know about 'gracefully', I generally throw an error like "This program requires a command computer!"
apemanzilla #48
Posted 15 June 2016 - 07:27 PM
I can't speak for the other judges but I will be making a new MC instance with the latest version of CC only, (and default config) unless the entry requests specific mods.
Edited on 15 June 2016 - 05:27 PM
CrazedProgrammer #49
Posted 15 June 2016 - 07:29 PM
It's better to know beforehand what setup you need than if you have to start it up to show you what setup you need, but I get what you mean :P/>
Edited on 15 June 2016 - 05:30 PM
Gumball #50
Posted 15 June 2016 - 07:57 PM
Sign me up ;D
3d6 #51
Posted 15 June 2016 - 08:41 PM
The judges will follow any instructions you provide on where/how to run the program - but in the absence of such instructions the programs will be ran on the latest available version of ComputerCraft
oeed #52
Posted 15 June 2016 - 10:33 PM
Is there some sort of chatroom for CCJam? IRC, Discord?

Gitter seems to be a pretty ideal platform for CC related stuff (I use tons of channels on it) given its interconnection to GitHub and Markdown support.

I've created a channel which everyone is welcome to join, I've invited most of the GitHub accounts already listed here (you'll need a GitHub account, which you should have anyway ;)/>). https://gitter.im/oeed/CCJam2016

3d6 may I suggest the link goes in the main post?
Edited on 15 June 2016 - 08:38 PM
Exerro #53
Posted 17 June 2016 - 06:20 PM
Sounds fun, I'm in!

Are we allowed to write some sort of spec for the program beforehand, just as long as there's no code?
3d6 #54
Posted 18 June 2016 - 04:47 AM
3d6 may I suggest the link goes in the main post?
Sure thing!
Are we allowed to write some sort of spec for the program beforehand, just as long as there's no code?
Sure, go ahead!
SquidDoctor #55
Posted 18 June 2016 - 09:48 AM
Sign me up!

https://github.com/SquidDoctor/CCJam2016
H4X0RZ #56
Posted 18 June 2016 - 11:36 AM
Are we allowed to set up an empty Howl project too, for example?
manu_03 #57
Posted 19 June 2016 - 01:22 PM
Well, I'll join. But I have a question: can I program any general purpose APIs before the starting date? (Example: graphics, encrypt…)

No, according to the OP.
you are allowed to use APIs that were released to the public on or before the date of this post.
Sorry, I accidentally read the starting date
CrazedProgrammer #58
Posted 22 June 2016 - 05:42 PM
Are you guys hyped?
A week is a long time for a jam, so I hope I can make a polished product :)/>
MKlegoman357 #59
Posted 22 June 2016 - 06:05 PM
So I guess I should post this here in case I come up with ideas. I'm in!

GitHub repo
MKlegoman357 #60
Posted 22 June 2016 - 10:29 PM
In which timezone does the competition start. Because the live counter says there's 1 day and 22 hours left, but for me after 23 hours it will be Friday. May I suggest the GMT timezone? Since it's the one and only GMT+0 timezone :D/>.
CrazedProgrammer #61
Posted 22 June 2016 - 10:30 PM
In which timezone does the competition start. Because the live counter says there's 1 day and 22 hours left, but for me after 23 hours it will be Friday. May I suggest the GMT timezone? Since it's the one and only GMT+0 timezone :D/>.
I agree, I was a little confused when I saw the countdown.
jv110 #62
Posted 23 June 2016 - 03:22 AM
Until when is this? I will participate, but propably quite limited.

Also, can I make two projects? Can the second be made using the first one? For example, a game engine and a game.
Edited on 23 June 2016 - 06:43 AM
TheRockettek #63
Posted 23 June 2016 - 08:26 AM
It starts at the beggining of friday @ UTC+1 (UK TIME) ;p
MKlegoman357 #64
Posted 23 June 2016 - 08:53 AM
It starts at the beggining of friday @ UTC+1 (UK TIME) ;p

UTC+0 actually.
SquidDev #65
Posted 23 June 2016 - 09:32 AM
Are we allowed to set up an empty Howl project too, for example?
I've set up a build file for my project so I'd guess that is OK.
3d6 #66
Posted 23 June 2016 - 02:24 PM
Until when is this? I will participate, but propably quite limited.

Also, can I make two projects? Can the second be made using the first one? For example, a game engine and a game.
  • The CCJam will continue until July 2, so that's over a week of time.
  • Yes, you can make a game engine and a game, but they would both be the same project and they'd be graded together. :)/>
jv110 #67
Posted 23 June 2016 - 04:56 PM
If I make two completely unrelated things, would they be graded separately?

http://github.com/jv110/CCJam-2016

I'll be live @ YouTube.
Edited on 23 June 2016 - 03:45 PM
TheRockettek #68
Posted 23 June 2016 - 06:01 PM
If I make two completely unrelated things, would they be graded separately?

http://github.com/jv110/CCJam-2016

I'll be live @ YouTube.

Also, can I make two projects? Can the second be made using the first one? For example, a game engine and a game.
but they would both be the same project and they'd be graded together. :)/>
3d6 #69
Posted 23 June 2016 - 06:06 PM
If I make two completely unrelated things, would they be graded separately?

http://github.com/jv110/CCJam-2016

I'll be live @ YouTube.
If they were two explicitly separate things, then you could only submit one of them for judging.
Edited on 23 June 2016 - 04:07 PM
apemanzilla #70
Posted 23 June 2016 - 07:35 PM
Are you guys hyped?
A week is a long time for a jam, so I hope I can make a polished product :)/>/>

I feel like that's a good thing though. In previous years people overpromised and underdelivered, so hopefully we'll see some really cool projects this time around.
1vannn #71
Posted 23 June 2016 - 11:00 PM
Sign me up :)/>

https://github.com/1vannn/CCJam-2016
Cloud Ninja #72
Posted 23 June 2016 - 11:18 PM
I wont have a repo, but i will have a stream going every night while im working on it here: https://www.twitch.tv/cloud_ninja
3d6 #73
Posted 24 June 2016 - 01:02 AM
CCJam 2016 is underway! :D/>
CrazedProgrammer #74
Posted 24 June 2016 - 01:09 AM
I wish you all good luck!
H4X0RZ #75
Posted 24 June 2016 - 06:28 AM
Aww. It started when I were asleep, and now I have to go to school ;-;

Well, good luck ^_^/>
TheRockettek #76
Posted 24 June 2016 - 07:45 AM
:D/> i still have no idea what to make
Edited on 24 June 2016 - 05:45 AM
oeed #77
Posted 24 June 2016 - 08:41 AM
Consider A Rather Dapper Mapper my "now kinda I'm wishing I wasn't judging" non-entry. :D/>
Lur_ #78
Posted 24 June 2016 - 10:15 AM
Consider A Rather Dapper Mapper my "now kinda I'm wishing I wasn't judging" non-entry. :D/>

I feel you bro!
manu_03 #79
Posted 24 June 2016 - 02:13 PM
Forgot to mention my stream: https://www.twitch.tv/manu036
apemanzilla #80
Posted 24 June 2016 - 03:07 PM
Consider A Rather Dapper Mapper my "now kinda I'm wishing I wasn't judging" non-entry. :D/>

I'm sort of in the same boat :P/>
H4X0RZ #81
Posted 24 June 2016 - 05:13 PM
BTW, I created a Plug.DJ room for the CCJam. Anyone interested can join here. If you want to become a DJ, just tell me either here, or on plug.

I'll use the room to get "semi-random" music played in my live stream, so I locked the whitelist because there is always this one troll trying to player screamers etc…
Cloud Ninja #82
Posted 24 June 2016 - 05:21 PM
I have some good music, mind letting me play?
H4X0RZ #83
Posted 24 June 2016 - 05:27 PM
I have some good music, mind letting me play?

Sure, if you join :D/>

#EDIT: You're a DJ now.
Edited on 24 June 2016 - 03:28 PM
3d6 #84
Posted 24 June 2016 - 05:32 PM
Good morning everyone! Yes, it started last night, but this is the longest CCJam ever, so don't be discouraged. You have a whole week to make something nice.
FoxData #85
Posted 24 June 2016 - 06:04 PM
I've gotta make a program now
TheRockettek #86
Posted 24 June 2016 - 07:52 PM
Meanwhile TehRockettek thinks of what to make for CCJam…

valithor #87
Posted 24 June 2016 - 08:53 PM
Don't have a repo, but you should be able to watch me code at: http://www.twitch.tv/valithor2
jv110 #88
Posted 24 June 2016 - 09:27 PM
Watch me code at https://gaming.youtu...WVfLk5thHg/live
Edited on 24 June 2016 - 08:38 PM
Anavrins #89
Posted 24 June 2016 - 09:55 PM
I'm unsure of my availability that week, but I'll sign up anyway!
As I expected, I'm busy most of this week, I'll only be able to start next friday near the end.
RIP me :(/>
Edited on 24 June 2016 - 08:57 PM
Zambonie #90
Posted 24 June 2016 - 10:45 PM
I'M ALIVE!

I havn't been on here for a while, neither on skype (which i dont use anymore btw, if anyone wants to contact me just message me for ways to talk)

I guess I can join, I have a fairly decent idea of what I want to do, I probably wont stream it (maybe I will, but idk) but ill make a repo once I have the grounds for it done.
supernicejohn #91
Posted 25 June 2016 - 12:42 AM
I'm in.
I suppose =P, don't expect a masterpiece, but learning is what we're doing, right? :)/>
New to GitHub -_-/> but anyways, https://github.com/Supernicejohn/CCJam2016 should be updated with some stuffs.
Happy competition everyone!
TheRockettek #92
Posted 25 June 2016 - 09:52 AM
:V I just realised the thing i was going to make was like Firewolf. Well now i am hopeless :/
Creator #93
Posted 25 June 2016 - 11:04 AM
:V I just realised the thing i was going to make was like Firewolf. Well now i am hopeless :/

I haven't started coding and have no freaking idea what I'll do, so I can safely say that I feel you.
supernicejohn #94
Posted 25 June 2016 - 12:14 PM
My project seems to be going somewhat smoothly, but editing the program while it was running caused a java vm error =P
Also it somehow deleted itself, luckily I had a backup…
Lemmmy #95
Posted 25 June 2016 - 12:54 PM
I don't think I can finish my project in 8 days but I have a feeling this is something I'm going to continue after the jam
H4X0RZ #96
Posted 26 June 2016 - 08:47 PM
BTW, I got a stream up, I think. I'm not sure if it is working right now but…. https://www.twitch.tv/h4x0rz_

Also, does anyone have the time to comment on the stream layout? :D/>
TheRockettek #97
Posted 27 June 2016 - 08:16 AM
:V I just realised the thing i was going to make was like Firewolf. Well now i am hopeless :/

I haven't started coding and have no freaking idea what I'll do, so I can safely say that I feel you.

I just YOLO'd and did it anyway :P/>

Only dones 100 lines so far :/

(80 lines of my program is an unfinished function)
CrazedProgrammer #98
Posted 27 June 2016 - 10:34 PM
This is about everything I have so far xD
Sorry for the shitty dithering, capture software is a piece of crap
Edited on 27 June 2016 - 08:39 PM
supernicejohn #99
Posted 27 June 2016 - 10:56 PM
This is about everything I have so far xD
Sorry for the shitty dithering, capture software is a piece of crap

Kinda puts my text editor to shame…
CrazedProgrammer #100
Posted 27 June 2016 - 10:59 PM
This is about everything I have so far xD
Sorry for the shitty dithering, capture software is a piece of crap

Kinda puts my text editor to shame…
Don't worry, you'll make it :P/>
Edited on 27 June 2016 - 09:03 PM
Bomb Bloke #101
Posted 28 June 2016 - 01:51 AM
Sorry for the shitty dithering, capture software is a piece of crap

*cough*RecGif*cough*

I mean, 11MB?! C'mon…
Edited on 27 June 2016 - 11:51 PM
meeko011 #102
Posted 28 June 2016 - 04:24 AM
Late, oops. But still in. https://github.com/Zephandrypus/ComputerCraft-AI
CrazedProgrammer #103
Posted 28 June 2016 - 12:47 PM
Sorry for the shitty dithering, capture software is a piece of crap
*cough*RecGif*cough*
I mean, 11MB?! C'mon…
Yeah it's ScreenToGif, sorry.
3d6 #104
Posted 28 June 2016 - 06:21 PM
The CCJam timer is currently wrong - we have 5 days left
Lemmmy #105
Posted 28 June 2016 - 06:49 PM
i hope i can finish mine in 5 days
CrazedProgrammer #106
Posted 28 June 2016 - 08:13 PM
*4 days 4 hours 46 minutes
jv110 #107
Posted 28 June 2016 - 10:57 PM
Oh darn, changed some settings on OBS and now the stream speed is practically perfect (before it was like 1 update each 20 seconds)!

If anyone is having problems too, here are my settings:

Encoding:
- Set max bitrate to your upload speed in Mbps * 300
- Buffer size is the same
- Audio bitrate 64
- Audio format 44.1kHz

Advanced:
- Buffer ms 400
- Preset faster
- Encoding profile main
CrazedProgrammer #108
Posted 28 June 2016 - 11:08 PM

Still gotta implement most of the logic…
Lemmmy #109
Posted 28 June 2016 - 11:09 PM
Still gotta implement most of the logic…

use sharex
CrazedProgrammer #110
Posted 28 June 2016 - 11:10 PM
I do lemmy, I use Imgur to upload though
Lemmmy #111
Posted 28 June 2016 - 11:30 PM
I do lemmy, I use Imgur to upload though

sharex has a gif recorder that is not bad

jv110 #112
Posted 29 June 2016 - 03:59 PM
Do I need to write documentation for my project?
H4X0RZ #113
Posted 29 June 2016 - 05:12 PM
I messed up my computer somehow (first, X decided to crash and threw me back to the login screen all the time, then it booted into a black screen…).

Now I decided to throw away my Ubuntu installation and install Arch. Surprisingly it wasn't too hard to install it (many people said it took them multiple tries to get their first installation working) but I still have to set everything up ;-; I hope I can finish my project.
oeed #114
Posted 29 June 2016 - 09:09 PM
Do I need to write documentation for my project?

We do want some explanation as to how to use your program. It doesn't need to be full documentation per say, but if you want us to judge everything you should mention everything. Although do note that one of things I'll be judging on is whether I can use it without using any docs ;)/>
apemanzilla #115
Posted 29 June 2016 - 10:17 PM
I messed up my computer somehow (first, X decided to crash and threw me back to the login screen all the time, then it booted into a black screen…).

Now I decided to throw away my Ubuntu installation and install Arch. Surprisingly it wasn't too hard to install it (many people said it took them multiple tries to get their first installation working) but I still have to set everything up ;-; I hope I can finish my project.

And that's why you keep good backups.
oeed #116
Posted 29 June 2016 - 10:42 PM
Top tip, sync your entire documents folder with Google Drive or Mega Sync!
H4X0RZ #117
Posted 29 June 2016 - 10:48 PM
I messed up my computer somehow (first, X decided to crash and threw me back to the login screen all the time, then it booted into a black screen…).

Now I decided to throw away my Ubuntu installation and install Arch. Surprisingly it wasn't too hard to install it (many people said it took them multiple tries to get their first installation working) but I still have to set everything up ;-; I hope I can finish my project.

And that's why you keep good backups.

Thanks to my high level of intelligence I forgot to create a separate partition for /home and my drive was still using MBR, so I first had to convert from MBR to GPT, then create a new partition and copy the home folder (everything using the Arch USB stick I had).

But I'm really happy with my Arch + GNOME installation right now, actually. It's much better than Zorin/Ubuntu IMO, and seems to be more stable xD
CrazedProgrammer #118
Posted 29 June 2016 - 11:08 PM
My first game works and is IMO really fun to play!
Now on to the next 2 :P/>
Lemmmy #119
Posted 30 June 2016 - 12:59 AM
48 hours left i am really scared because i still have no gameplay
MrSlashStudios #120
Posted 30 June 2016 - 01:06 AM
keep it up lemmmy
you won't be last :P/>
CrazedProgrammer #121
Posted 30 June 2016 - 01:22 AM
Don't worry, you won't be last :P/>
apemanzilla #122
Posted 30 June 2016 - 01:52 AM
Top tip, sync your entire documents folder with Google Drive or Mega Sync!

My documents folder is approximately 30 GB though. I just back up my entire PC to my 3TB NAS.
oeed #123
Posted 30 June 2016 - 04:35 AM
Top tip, sync your entire documents folder with Google Drive or Mega Sync!

My documents folder is approximately 30 GB though. I just back up my entire PC to my 3TB NAS.

Mega has 50GB for free, hence why I use that over Google Drive :D/>
jhagrid77 #124
Posted 30 June 2016 - 04:49 PM
Why not try right?

https://github.com/jhagrid77/CCLuaTutorial
H4X0RZ #125
Posted 30 June 2016 - 06:09 PM
I give up xD I have no ideas, and the time is almost up (thanks to school, and my linux incident I had no time).

Still, thanks for hosting this awesome competition :P/>
FoxData #126
Posted 30 June 2016 - 06:17 PM
I give up xD I have no ideas, and the time is almost up (thanks to school, and my linux incident I had no time).

Still, thanks for hosting this awesome competition :P/>

Me too,
Bye. #127
Posted 30 June 2016 - 08:05 PM
Good luck everyone! I will not take part to this event :(/>
supernicejohn #128
Posted 30 June 2016 - 09:11 PM
Just realized my latest version framebuffer has not been posted on the forums.
Any tips on what to do? :P/>
I mean let's just rewrite that…
CrazedProgrammer #129
Posted 30 June 2016 - 09:14 PM
You can't use code made between the 12th and 24th of June, so if that's not the case there's no problem
Edited on 30 June 2016 - 07:15 PM
supernicejohn #130
Posted 30 June 2016 - 09:32 PM
APIs and libraries are allowed if they were approved by the judges and published to Reddit or the ComputerCraft forums on or before the day of the event's announcement.
Is what's concerning me, but I'll hold you liable if they ask… Jk, but I'm just worried that I'll be disqualified :unsure:/>
CrazedProgrammer #131
Posted 30 June 2016 - 09:34 PM

The second game is finished brotherrrrr
3d6 #132
Posted 01 July 2016 - 12:00 AM
The timer now shows the accurate time!
Lemmmy #133
Posted 01 July 2016 - 01:23 AM
kill me
CrazedProgrammer #134
Posted 01 July 2016 - 02:04 AM
2 days left!
Lemmmy #135
Posted 01 July 2016 - 02:08 AM
haha 48 hours until i die
CrazedProgrammer #136
Posted 01 July 2016 - 02:27 AM
Okay, goodbye.
Edited on 01 July 2016 - 12:29 AM
Bomb Bloke #137
Posted 01 July 2016 - 05:59 AM
kill me

Oh, you. Stop being such a drama queen. :P/>

(No seriously cut it out)
jv110 #138
Posted 01 July 2016 - 06:05 AM
Today's stream just reached 14 hours. Am I already up for a Guinness World Records entry or something?
Lego Stax #139
Posted 01 July 2016 - 06:24 AM
I'm in, after finishing up an animation.
Github: https://github.com/legostax/ccpmang
Lemmmy #140
Posted 01 July 2016 - 01:04 PM
I'm in, after finishing up an animation.
Github: https://github.com/legostax/ccpmang

ok you have like 36 hours left
Lego Stax #141
Posted 01 July 2016 - 03:21 PM
ok you have like 36 hours left

Oh believe me, I know. I can really get stuff done if I buckle down and still keep quality.
TheRockettek #142
Posted 01 July 2016 - 03:59 PM
ok you have like 36 hours left

Oh believe me, I know. I can really get stuff done if I buckle down and still keep quality.

I can if i can be bothered. Progress: 3% (If i bothered 100%)
ebernerd #143
Posted 01 July 2016 - 05:20 PM
My entry is the UI lib attached to Cobalt. Since Cobalt is required, run the Cobalt installer (pastebin run h5h4fm3t) and when prompted to install Cobalt-UI, press Y.
Lemmmy #144
Posted 01 July 2016 - 06:40 PM
i forgot how to code
TheRockettek #145
Posted 01 July 2016 - 06:41 PM
i forgot how to code
Edited on 01 July 2016 - 04:41 PM
CrazedProgrammer #146
Posted 01 July 2016 - 08:13 PM
i forgot how to code
I don't think so :P/>

Keep it up Lemmy!
Remember: make it look pretty, and make it just work.
3d6 #147
Posted 01 July 2016 - 09:06 PM
kill me

Oh, you. Stop being such a drama queen. :P/>

(No seriously cut it out)

That's a spin on his catch phrase, not a cry for attention

My entry is the UI lib attached to Cobalt. Since Cobalt is required, run the Cobalt installer (pastebin run h5h4fm3t) and when prompted to install Cobalt-UI, press Y.

Is this finished?
Edited on 01 July 2016 - 07:07 PM
CrazedProgrammer #148
Posted 01 July 2016 - 11:56 PM

This is the only thing I've done today :P/>
LDDestroier #149
Posted 02 July 2016 - 03:53 AM
Jeez, a recreation of Duck Hunt and a roguelike? This looks damn incredible! I can't wait for the conclusion!

Who knows, next CCJam I might try something…
jv110 #150
Posted 02 July 2016 - 05:44 AM
I have a suggestion, you should do MiniJams or something, events that are more frequent but are also smaller and don't have prizes.
Gumball #151
Posted 02 July 2016 - 07:09 AM
I've been busy, and haven't been able to work on my project very much. I'm going to push a database for the project and then publish it. Although I think it may be a dud. Sorry.

EDIT:
Yeah, i'm sorry. This project is bad. The only thing worth publishing is a "language" I made (functionality is like HTML) where you can't do variables (functions,tables,etc), but instead you can run something like:
*COLOR;BG;lime;!
*CLEAR;!
*COLOR;TXT;green;!
*TEXT;"Hello!";1;1;!

Pastebin is at HKcR5rc9
Edited on 02 July 2016 - 07:25 PM
TheRockettek #152
Posted 02 July 2016 - 08:07 AM
I've been busy, and haven't been able to work on my project very much.
TheRockettek #153
Posted 02 July 2016 - 09:57 AM
I wont be able to finish my program in time now -_-/>
ebernerd #154
Posted 02 July 2016 - 01:17 PM
3d6 said:
snip

Is this finished?

The library itself is. I might find a way to make a few interactive examples (I went up to Maine so computer access is minimal). I just wanted to make sure you knew how to download it
RatcheT2497 #155
Posted 02 July 2016 - 06:17 PM
Yeah, I'd like to join as well.

tfw joining 8 hours before the end of the competition

The repo is here: https://bitbucket.org/RatcheT2497/macpancc
SquidDev #156
Posted 02 July 2016 - 06:47 PM
Well I guess I'm ready to submit (or as ready as I'll ever be). I've put a release on GitHub with the mod download. There are download/usage instructions in the read me but I though I'd give a brief description here.
Plethora
Plethora is a peripheral system for Minecraft 1.8.9 (and hopefully later versions). Its a mish-mash of OpenPeripheral style "everything is a peripheral" and "cool features I wanted because I was bored". Many methods are gated behind "modules": items which provide methods oriented around a them. For instance the introspection module allows accessing information about the bound player.
Most of the Jam has been focused on the framework and content rather than adding methods which can be used by the user. Key features include:
  • A neural interface which can be attached to yourself/other entities and allows you to interact with them
  • Block and entity scanners
  • Lasers guns.
Screenshots
SpoilerLasers

Some other modules

The neural interface's GUI

Many items have a use in-game too

The culmination of this mod: Squid with frickin' laser beams attached to their heads!
Examples
There is a directory of examples in the repository. Here are a couple of things you can do:
  • Laser which auto-targets entities
  • Program which automatically eats food when you get hungry
Finally
To everyone, if you have any ideas/bug reports please post them on the repository.
Edited on 16 March 2017 - 07:36 AM
supernicejohn #157
Posted 03 July 2016 - 12:20 AM
Aaaand still doing bug fixes…
I'll be done before the time limit I hope.
:wacko:/>
InternetUnexplorer #158
Posted 03 July 2016 - 12:25 AM
Tada: (My meh submission)

https://github.com/I...orer/CCJam-2016

On the forums:
http://www.computerc...e-shell-for-cc/

Thanks guys!
Edited on 02 July 2016 - 10:26 PM
TheRockettek #159
Posted 03 July 2016 - 12:32 AM
Well im screwed….



Thanks virgin media :/

3d6 #160
Posted 03 July 2016 - 12:36 AM
90 minute mark! Note that all projects we can reach will be considered to be submissions unless their creators explicitly request a DNF.
Lego Stax #161
Posted 03 July 2016 - 12:50 AM
2,758 lines and almost 24 total hours spent later, here's my submission.

Github

CC Forums
CrazedProgrammer #162
Posted 03 July 2016 - 12:51 AM
AHH
I WILL BE DONE IN HALF AN HOUR I HOPE
THIS STRESS IS KILLING ME
Lemmmy #163
Posted 03 July 2016 - 01:23 AM
I WANT TO DIE
H4X0RZ #164
Posted 03 July 2016 - 01:28 AM
I WANT TO DIE
SAME
3d6 #165
Posted 03 July 2016 - 01:30 AM
I WANT TO DIE
You should call the sequel II WANT TO DIE :D/>

Edit: That's if you want to make a sequel, I guess you could just keep making updates for the original
Edited on 02 July 2016 - 11:31 PM
supernicejohn #166
Posted 03 July 2016 - 01:32 AM
BUGS BUGS ALL THESE BUGS

EDIT:
Ok I'm done. https://github.com/Supernicejohn/CCJam2016 is how that went. it works, kinda.
Edited on 03 July 2016 - 12:01 AM
CrazedProgrammer #167
Posted 03 July 2016 - 01:59 AM
HERE IT IS, I HOPE YOU ENJOY
http://www.computercraft.info/forums2/index.php?/topic/27079-ccjam-2016-3-game-pak-3-fun-arcade-games-in-one-tight-package/
3d6 #168
Posted 03 July 2016 - 02:04 AM
Time! All projects that appeared to be runnable are considered to be submissions and will be judged. If we missed your project, please let me know.
Lemmmy #169
Posted 03 July 2016 - 02:17 AM
https://github.com/Lemmmy/CCJam-2016

the server will be live until judging ends, it restarts and regenerates the world every 2 hours

when judging ends i'll bring the server down, develop it further and eventually release it with its own thread
cool stuff

edit: i'm aware there's a problem right now i am releasing an emergency patch
edit2: redownload from pastebin and you should be good to go
Edited on 03 July 2016 - 02:22 AM
jv110 #170
Posted 03 July 2016 - 05:10 AM
Ok, my project is done. I just committed to GitHub, will write documentation tomorrow. I hope I can reach the 1st, 2nd or at least 3rd place!

https://github.com/jv110/SolidEngine

It has sound, I mean full sound capabilities. It can play sounds simultaneously, with custom speeds and support for various instruments. It even has its own file format! Is that revolutionary or something?
Edited on 03 July 2016 - 08:35 AM
KingofGamesYami #171
Posted 03 July 2016 - 03:19 PM
It has come to my attention that I may have forgotten to specify that my project needs a command computer. I'm out of town so I can't edit the readme, so consider this fair warning.

Edit: Updated README.md - I assume this is allowed based on gitter messages I viewed.
Edited on 03 July 2016 - 10:47 PM
jv110 #172
Posted 04 July 2016 - 07:34 PM
Is it allowed to keep working and committing on the project even while judging is going on (and have the judges judge the version before)?
Lupus590 #173
Posted 04 July 2016 - 09:29 PM
Is it allowed to keep working and committing on the project even while judging is going on (and have the judges judge the version before)?

make a branch labelled "post deadline commits" and do all future work there?
Bye. #174
Posted 04 July 2016 - 09:59 PM
For me the website is down… Is it also for you?
CrazedProgrammer #175
Posted 04 July 2016 - 10:28 PM
Yes.
Lemmmy #176
Posted 04 July 2016 - 10:49 PM
For me the website is down… Is it also for you?

Update on ccjam.ceriat.net - 3d6 is attempting to bring the ccjam site back as soon as possible

Edit: The site should be back up - give it an hour for DNS changes to apply though
Edited on 04 July 2016 - 09:37 PM
3d6 #177
Posted 04 July 2016 - 11:37 PM
Emergency maintenance is finished! Sorry about that
jv110 #178
Posted 06 July 2016 - 06:57 AM
My best theory on why the judging is taking long is that they're still testing SolidEngine :P/>
FUNCTION MAN! #179
Posted 06 July 2016 - 01:04 PM
…. Sure.
FoxData #180
Posted 06 July 2016 - 04:28 PM
What does DNF mean?
CrazedProgrammer #181
Posted 06 July 2016 - 04:29 PM
What does DNF mean?
Did Not Finish.
Next time use Google :P/>/>

My best theory on why the judging is taking long is that they're still testing SolidEngine :P/>/>
lol
LDDestroier #182
Posted 07 July 2016 - 03:06 AM
What server are the judges judging the programs on? Is it on a server?? And can we watch the judging?
oeed #183
Posted 07 July 2016 - 05:38 AM
What server are the judges judging the programs on? Is it on a server?? And can we watch the judging?

No it's just in single player. Due to timezone differences, people having stuff to do and the huge number of entires it'd just be impossible to coordinate that.
oeed #184
Posted 07 July 2016 - 06:26 AM
Just as a reference for the next CCJam, I'd like to propose the following rules to make judging quicker and easier. One of the main reasons that judging is taking so long is that the vast majority of programs haveno instructions as to how to use it which is incredibly frustrating when there are a dozen of them.
  • All programs MUST have a description and instructions on the GitHub readme. Without these they will not be judged. Half the time I had no idea what the program was meant to do or how to get it to do anything.
  • All programs MUST be uploaded to a GitHub repo.
  • Bug fixed should be committed directly to master, not to other branches, or it should be make very clear in the readme where the latest version is.
  • All libraries should come with demos. Judges will not (unless they really want to) create their own programs with it to test.
In essence, you should make it as easy as possible for us to judge your program. With 18 entries we can't be spending an hour trying to get each program working. Quite honestly, if I haven't been able to get a program working in the first 5 minutes I simply don't bother judging it. We shouldn't have to chase you up to figure out how to use it.

Saying something once in a post or on Gitter does not mean that the judges saw it. Everything should be contained in the repo.
Edited on 07 July 2016 - 04:28 AM
CrazedProgrammer #185
Posted 07 July 2016 - 02:43 PM
Those are some good guidelines Oeed.
I feel a bit bad for the judges.
Can the README.md link to the forum topic of the project like I did?
Lemmmy #186
Posted 07 July 2016 - 04:50 PM
excellent guidelines oeed, they seem appropriate for all future ccjam's imo

Can the README.md link to the forum topic of the project like I did?

should be ok
LDDestroier #187
Posted 10 July 2016 - 10:06 PM
Duuuuudes, when is the judging going to be finished? I wanna see how much praise jamROGUE gets!
Lemmmy #188
Posted 13 July 2016 - 04:57 PM
is jamrogue epic
CrazedProgrammer #189
Posted 13 July 2016 - 06:28 PM
is jamrogue epic
Yes it is, and very fun to hack.

But the judges really need to hurry up.
TheRockettek #190
Posted 25 July 2016 - 09:03 AM
But the judges really need to hurry up.
oeed #191
Posted 25 July 2016 - 10:43 AM
But the judges really need to hurry up.

Yes it's been way too long, next time we're going to need to entirely change the way judging works.

The single thing were waiting on is one judge on one program they couldn't really get working, with luck it'll be in the next 24 - 48 hours.
TheRockettek #192
Posted 26 July 2016 - 10:25 PM
Wut program ;P
apemanzilla #193
Posted 30 July 2016 - 05:26 AM
Results are up! http://ccjam.ceriat.net/?event=2016
3d6 #194
Posted 30 July 2016 - 05:29 AM
Thank you to everyone who participated, and I hope you'll all join us again next year!
jv110 #195
Posted 30 July 2016 - 07:06 PM
Nice to see you liked my API :)/>
The Logo Maker #196
Posted 30 July 2016 - 07:22 PM
very done well . congratulating to the winner and medal !
LDDestroier #197
Posted 30 July 2016 - 07:41 PM
CONGLATURATION !!!
YOU HAVE COMPETED IN
A GREAT CONTEST.
AND PROOVED THE JUSTICE
OF OUR CULTURE.

NOW GO AND REST OUR HEROS !
dan200 #198
Posted 31 July 2016 - 03:08 PM
Just had a look at some of the winners, I loved them! Congratulations to everyone who took part.
Especially loved the ammount of programs using the new drawing characters to amazing effect, I was worried nobody would bother using them when I added them :P/>
TheRockettek #199
Posted 31 July 2016 - 03:49 PM
:/ i knew lemmmy was going to win from the beggining
Lego Stax #200
Posted 31 July 2016 - 04:15 PM
Congratulations to all of the winners and everyone who participated! The programs made for this competition are really creative and awesome!

I think I can speak for all of us when I say we look forward to next year's competition. Thank you to everyone involved for making it possible!
CrazedProgrammer #201
Posted 31 July 2016 - 08:18 PM
CONGLATURATION !!!
YOU HAVE COMPETED IN
A GREAT CONTEST.
AND PROOVED THE JUSTICE
OF OUR CULTURE.
NOW GO AND REST OUR HEROS !
You made my day with that Ghostbusters NES reference :D/>

Thanks to all the judges for writing the great reviews,
and thanks to all the people in the Oeed/CCJam2016 gitter for motivating me and making this jam unforgettable.
Cheers!
TheRockettek #202
Posted 31 July 2016 - 08:58 PM
:)/> By next year maybe i will actually be good at computercraft. :^) ive only been doing it for 6 months now
golem cur #203
Posted 02 August 2016 - 09:44 PM
This is a really nice competitions. Also these programs blew my mind. I'm pretty new to Comptuercraft stuff. Congrats to the winners!
piroca monstruosa #204
Posted 02 August 2016 - 09:48 PM
conglats to lemy for win! is very good jogo. i hope is released logo