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AgriCraftCropEnhancer

Started by cardinal Lucius, 17 August 2016 - 04:32 PM
cardinal Lucius #1
Posted 17 August 2016 - 06:32 PM
Hey there,

i was playing a lot of FTB infinity evolved skyblock recently and did find it very repeating breeding the crops to improve their stats…
So i wrote a little program for a (mining) turtle that manages that for you ^^

Only really required mods are AgriCraft, ThermalExpansion (and therefore ThermalFoundation) and ComputerCraft. And since you have AgriCraft you should have sprinklers that will speed the process up by a really good amount (program can run without the consumtion of bone meal but a stack or so is required to start)

Setup and usage:
Spoilerplace some farmland ThermalExpansion Autonomous Activators like this and hook 'em up to the power network (also important: the top of the AA's must be blue!)…
Spoiler
place some chests, the turtle and (preferably a trash can or lava) like this
Spoiler
configure the left and top autonomous activator like this (mind the redstone control!)
Spoiler
and the right one like this and fill it with crop sticks - you have to not run it out of crop sticks, otherwise the program will crash
Spoiler
-name the turtle using <label set yourname>
-get the program using pastebin get yrufgRGy agri
-put a computer controlled seed analyzer from the agri craft mod into the turtle slot 3
-put 3 crop sticks in slot 4
-put some fuel in the turtle
-put the seed to enhance in slot 16 any additional seeds to improve go into the top right chest
-set up an irrigation system from agricraft using rainwater tanks, irrigation channels and sprinklers - use about 16 for best results
-run the program
-get 10 10 10 seeds from the top left chest when program finished :D/>

some important other things:
Spoiler-you have to manually place and replace the base and below base blocks of the plants (e.g. redstone ore block below farmland for restondendron seeds)

comments are welcome :D/>
Edited on 05 September 2016 - 08:00 AM
HDeffo #2
Posted 17 August 2016 - 07:16 PM
I had a similar system to this running once on a server. Just a few notes.

1) seeds have a higher chance of increasing/increase more if you surround it by 4 plants that are fully grown before adding the cross plant. If all four are fully grown it will always increase by 1 with a rare chance of +3 on each stat

2) if you want to not use bonemeal you can use 2 analyzers diagonal of the cross crop to have the turtle pause until plants are fully grown.

3) the activator can also use clippers not just seeds! and if you use the diagonal analyzers you can check when a clipping successfully planted

4) this can also be built on a blood magic growing ritual almost entirely removing any wait times for the turtle (and the need for bonemeal)
Stormboy2340 #3
Posted 05 September 2016 - 09:40 AM
Hey mate, you didn't post the pastebin code
Bomb Bloke #4
Posted 05 September 2016 - 10:00 AM
lol

I've gone ahead and added it in. ;)/>