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pyedit - a Python editor for CC

Started by MineRobber___T, 03 July 2017 - 01:44 AM
MineRobber___T #1
Posted 03 July 2017 - 03:44 AM
I got bored, so I made this.

Features:
  • Syntax highlighting
  • IDLE-esque color scheme
To get:

pastebin get 8BeE5UKa pyedit

Images:



Exerro #2
Posted 04 July 2017 - 11:17 PM
Nice, time to write a python interpreter so you can actually use this in CC ;)/>
MineRobber___T #3
Posted 06 July 2017 - 11:59 AM
Nice, time to write a python interpreter so you can actually use this in CC ;)/>/>

if you want to go through the trouble of writing a Python interpreter that will probably take up the disk space of 3 or 4 Computers, be my guest. :P/>
Vert3x #4
Posted 16 July 2017 - 08:58 PM
I will probably work on a python interpreter (as I have made interpreters for languages like BASIC, shouldn't be too hard). And If I need I could make it run on a disk (it wont take too much space)
MineRobber___T #5
Posted 26 July 2017 - 02:46 AM
I will probably work on a python interpreter (as I have made interpreters for languages like BASIC, shouldn't be too hard). And If I need I could make it run on a disk (it wont take too much space)

Issue is, Python isn't BASIC. (the programming language OR the adjective) There are many things in Python that are special use cases.

With all that Python requires, it would be easier to fork ComputerCraft and recode all Computers to use Python instead of Lua.