Posted 06 July 2017 - 04:30 AM
Heyo, it's this guy again (he who hasn't been here for a while..).
So I'm assuming at least some of you here know what Active Directory (AD DS) is?
So I'm assuming at least some of you here know how easy it would be to put this in ComputerCraft?
Considering it is all software-based one does not need to hard-code it into ComputerCraft, just create an OS that can allow users to join domains, a server that hosts lots of users (SMB server too, maybe?) and a MC server that has lots of computers around the place that allow users to roam around and access their data from any PC they find.
You can imagine what it would be like if there was like 100 people on one server, managing their currency and files on a CC server on a MC server (server-ception..eughhh). Be pretty good, as the PCs would be like ATMs around a big city or something - except not only an ATM but a public PC.
Domains shouldn't be too hard to setup. There are a few ways you could do it - one being having a domain for each different modem channel or just being connected to a 'name', having multiple 'names' in a channel, or just using the hostname deal. So, effectively, they are already implemented, just need to be configured a bit.
Programming an OS to join or leave domains is another thing, but again, not too hard.
Programming a server to host multiple users and their data, not too hard as it has been done but not in this format (I have not yet seen one anyway..doesn't mean there isn't one). Having a public SMB server that multiple people can access is also very possible.
The public PCs could even access an internet database instead of a server in the game (or the server refers to the internet database), which could make it more secure.
Just a quick idea I had I thought I would share. I'm usually pretty inactive nowadays (busy with work, playing around with real networking toys - though CC is fun to program and go back to occasionally - gets boring once you finish a fun project tho..), but yeah, maybe someone can make this for their server. :)/>
So I'm assuming at least some of you here know what Active Directory (AD DS) is?
So I'm assuming at least some of you here know how easy it would be to put this in ComputerCraft?
Considering it is all software-based one does not need to hard-code it into ComputerCraft, just create an OS that can allow users to join domains, a server that hosts lots of users (SMB server too, maybe?) and a MC server that has lots of computers around the place that allow users to roam around and access their data from any PC they find.
You can imagine what it would be like if there was like 100 people on one server, managing their currency and files on a CC server on a MC server (server-ception..eughhh). Be pretty good, as the PCs would be like ATMs around a big city or something - except not only an ATM but a public PC.
Domains shouldn't be too hard to setup. There are a few ways you could do it - one being having a domain for each different modem channel or just being connected to a 'name', having multiple 'names' in a channel, or just using the hostname deal. So, effectively, they are already implemented, just need to be configured a bit.
Programming an OS to join or leave domains is another thing, but again, not too hard.
Programming a server to host multiple users and their data, not too hard as it has been done but not in this format (I have not yet seen one anyway..doesn't mean there isn't one). Having a public SMB server that multiple people can access is also very possible.
The public PCs could even access an internet database instead of a server in the game (or the server refers to the internet database), which could make it more secure.
Just a quick idea I had I thought I would share. I'm usually pretty inactive nowadays (busy with work, playing around with real networking toys - though CC is fun to program and go back to occasionally - gets boring once you finish a fun project tho..), but yeah, maybe someone can make this for their server. :)/>