Posted 05 December 2017 - 01:12 PM
CCAsync
Asynchronous engine for ComputerCraft
CCAsync is an asynchronous engine made for mostly multitasking projects.
The event API will help you manage events and timings better thanks to coroutines.
Usage:
async <file> [args [...]]
Example of async program:
event.on("mouse_click", function(_,x,y)
print("You clicked at X"..x.." Y"..y)
end)
event.on("key",function(key)
if key == keys.space then
local terminable = event.isTerminable()
local newValue = not terminable
event.terminable(newValue)
print("Terminable: "..tostring(newValue))
end
if key == keys.backspace then
print("Closing...")
event.exit()
end
end)
local function charHandler(char)
print("You pressed: "..char)
event.setTimeout(function(arg)
print("You pressed "..char.." 2 seconds ago")
print("This is a random arg: "..arg)
end,2, "random arg")
end
event.on("char",charHandler)
Install:
wget https://raw.github.com/Ale32bit/CCAsync/master/async.lua async.lua
Full API: https://github.com/A...aster/README.md
Edited on 06 December 2017 - 09:03 AM