NeoVariable is a server/API for storing variables on remote servers. My intention was to make creating multiplayer games in CC a little easier, but you can also use NeoVariable for other network applications. Messages sent with NeoVariable are encrypted with AES and Ring-LWE key exchange.
Download and run the "neoserver" file on the server (obviously), and you can use the "neovari" API file to interact with it.
Server:
wget https://raw.githubusercontent.com/LDDestroier/neovari/master/neoserver neoserver
Client API:
wget https://raw.githubusercontent.com/LDDestroier/neovari/master/neovari neovari
Docs on GitHub: https://github.com/L...aster/README.md
Screenshot(s):
Spoiler
An example of how to use NeoVariable in a lua prompt.Many thanks to SquidDev and PG23186706924 for the AES API and Ring-LWE API respectively.