This and a lot of other characters are useless, so I guess some of them could be modified to be made usable?
This is a read-only snapshot of the ComputerCraft forums,
taken in April 2020.
Annoying to use character(s)
Started by Jummit, 31 May 2018 - 05:38 PMPosted 31 May 2018 - 07:38 PM
I wanted to use this character with the sphere in the middle for a color picker, but then I noticed it had a pixel missing at the bottom:
This and a lot of other characters are useless, so I guess some of them could be modified to be made usable?
This and a lot of other characters are useless, so I guess some of them could be modified to be made usable?
Edited on 31 May 2018 - 05:38 PM
Posted 31 May 2018 - 07:42 PM
Actually, the pixel makes it look nicer
Posted 31 May 2018 - 07:51 PM
I kind of see that now too, but in other instances its probably not what you wanted when you looked at a character map.Actually, the pixel makes it look nicer
Posted 01 June 2018 - 05:22 AM
"A pixel missing at the bottom"? I guess you're talking about the whole lower row being set to the background colour?
So what? If you don't want that character, don't use it. \8 isn't supposed to be an inversion of \7 - switch the background and foreground colours if you want that.
So what? If you don't want that character, don't use it. \8 isn't supposed to be an inversion of \7 - switch the background and foreground colours if you want that.
Posted 01 June 2018 - 12:07 PM
What is the character supposed do present by the way?
What is the character supposed do present by the way?
Wow, I didn't saw that one. Thanks!"A pixel missing at the bottom"? I guess you're talking about the whole lower row being set to the background colour?
So what? If you don't want that character, don't use it. \8 isn't supposed to be an inversion of \7 - switch the background and foreground colours if you want that.
What is the character supposed do present by the way?
Edited on 01 June 2018 - 10:06 AM
Posted 01 June 2018 - 01:11 PM
Both characters represent bullets - the second is actually called an "inverted bullet".
Generally, you'd use both of them with a "coloured" foreground (as opposed to the coloured background you've got there). The reason the bullets aren't directly colour-inverted is so that you can avoid the problem you're complaining about, while at the same time avoiding symmetry issues.
Generally, you'd use both of them with a "coloured" foreground (as opposed to the coloured background you've got there). The reason the bullets aren't directly colour-inverted is so that you can avoid the problem you're complaining about, while at the same time avoiding symmetry issues.
Posted 01 June 2018 - 02:40 PM
But I still think that the pallet looks very nice, you should keep using that one character
Posted 19 July 2018 - 06:52 AM
When I first looked at the OP's screenshot I thought he was talking about a pixel underneath the coloured background. But never mind. My mind immediately thought that the coloured line at the bottom was intentional - I like it.
It's still a shame you can't handle hover events though. Would make some nice animations..
It's still a shame you can't handle hover events though. Would make some nice animations..