8 posts
Posted 20 July 2018 - 01:07 AM
A while back on my old server I had a script for my turtle that filled in empty space around a tunnel so that no liquid could enter. I never saved the script to my PC and now that turtlescripts.com is no longer up I can't find the old script. I would greatly appreciate it if someone could make a script that does this for me, or if they can find one that already exists, post a link. Thanks!
8543 posts
Posted 20 July 2018 - 02:19 AM
Moved to General.
That's not really what we do in Ask a Pro.
2427 posts
Location
UK
Posted 20 July 2018 - 09:07 AM
you could try modifying the built in tunnel program
162 posts
Posted 09 October 2018 - 02:32 PM
It's messy and it's slow, but it does what you want. I only made this for myself so, it only works for 3 high and 1 wide tunnels
https://pastebin.com/zdXcJqqUSpoiler
local slot = 1
local length = 1
function instructions()
term.clear()
term.setCursorPos(1,1)
print("Place turtle on the middle of the tunnel to be lava proofed. Tunnel should be 3 high, 1 wide and any length \(as long as there is an end.\)")
io.read()
end
function checkInventory()
repeat
turtle.select(slot)
if turtle.getItemCount() < 1 then
slot = slot + 1
if slot > 16 then
slot = 1
end
end
until turtle.getItemCount() > 0
end
instructions()
checkInventory()
turtle.up()
while turtle.forward() do
checkInventory()
turtle.placeUp()
turtle.turnLeft()
checkInventory()
turtle.place()
turtle.turnRight()
turtle.turnRight()
checkInventory()
turtle.place()
turtle.turnLeft()
length = length + 1
end
turtle.down()
for x = 1,(length-1) do
turtle.turnLeft()
checkInventory()
turtle.place()
turtle.turnRight()
turtle.turnRight()
checkInventory()
turtle.place()
turtle.turnLeft()
turtle.back()
end
turtle.down()
for x = 1,length do
checkInventory()
turtle.placeDown()
turtle.turnLeft()
checkInventory()
turtle.place()
turtle.turnRight()
turtle.turnRight()
checkInventory()
turtle.place()
turtle.turnLeft()
turtle.forward()
end
for x = 1,length do
turtle.back()
end
Edited on 10 October 2018 - 11:32 PM