327 posts
Location
Julfander Squad Studio
Posted 30 November 2018 - 11:52 AM
A visual game engine for ComputerCraft
This is a project I have been wanting to make for a long while. I think I have it at a state where I can show it here.
It is an Entity Component based engine, which means you create entities and attach components like a texture, a tilemap or a "controllable".Installation:
pastebin run dkBfpv7L
It's also on Github.Usage:engine <game name>
Here is
a small showcase video, just beware that there was no buffer implemented so there is a lot of flickering.
Edited on 12 December 2018 - 07:39 AM
327 posts
Location
Julfander Squad Studio
Posted 10 December 2018 - 08:51 AM
Version 0.1 released!Changelog:
- Saving and loading works
- Run button to run the game in full screen
Components:- Sprite component with functional editor
- Tilemap component with editor and editable tileset
- Controllable component
- Custom components can be added by putting them in the components folder
327 posts
Location
Julfander Squad Studio
Posted 12 December 2018 - 08:24 AM
I have now added an installer, get it with
pastebin run dkBfpv7L
Also, submit component ideas!https://github.com/J...Engine/issues/1
Edited on 12 December 2018 - 08:13 AM