15 posts
Posted 29 July 2012 - 11:21 PM
[media]
http://www.youtube.com/watch?v=I5v3WaQVMNw&feature=plcp[/media]
If you found this helpful check out my other computercraft tutorials, thanks for watching :ph34r:/>/>
992 posts
Posted 30 July 2012 - 02:12 AM
only one slight criticism you used a sleep() instead of waiting for a Redstone event with a os.pullEvent()
Other than that it is a good tutorial.
15 posts
Posted 30 July 2012 - 11:43 AM
Thanks for the correction :ph34r:/>/>
109 posts
Posted 01 August 2012 - 05:53 AM
You're a good guy greg. I watched it to see if I'd learn anything, and in practice, no I didn't, but in logic I leveled up a wee bit. Well done video as well. High quality tutorial.
15 posts
Posted 02 August 2012 - 09:22 PM
Thanks, compliments from people from the computercraft forums mean a lot to me :ph34r:/>/>
264 posts
Location
United Kingdom
Posted 20 January 2013 - 04:44 AM
only one slight criticism you used a sleep() instead of waiting for a Redstone event with a os.pullEvent()
Other than that it is a good tutorial.
So why is this better? Does it create less lag?
992 posts
Posted 20 January 2013 - 02:52 PM
only one slight criticism you used a sleep() instead of waiting for a Redstone event with a os.pullEvent()
Other than that it is a good tutorial.
So why is this better? Does it create less lag?
if you have one computer that is running this loop and sleeping between that is ok if you have a lot it will begin to be a problem. the more computers executing code the more the lag. but if you have the same hundred all waiting for a redstone event that will cause no lag as computers will only activate when something happens.