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Making computer typing easier with monitors...

Started by ChaddJackson12, 30 July 2012 - 06:39 PM
ChaddJackson12 #1
Posted 30 July 2012 - 08:39 PM
Please make a way for Computercraft to be able to have input to the computer without accessing the console, when using a monitor. This would be a very nice addition to the mod and would help out a lot, at least I think it would. Thanks.
Rsstn #2
Posted 30 July 2012 - 09:28 PM
Problem is, how would you tell the game when you want to type and when you want to move about using WASD. I'm sure it's possible, but probably more trouble than it's worth!
Xfel #3
Posted 01 August 2012 - 06:16 AM
Look at the ccinput peripheral. It should suit your needs.
Noodle #4
Posted 02 August 2012 - 12:50 PM
Problem is, how would you tell the game when you want to type and when you want to move about using WASD. I'm sure it's possible, but probably more trouble than it's worth!
Exactly! But a right click could lock your position.. Much like how you open a computer and you type wasd (even though its an input screen). On topic: I think a way to do so should be added, but that's my opinion.
ChunLing #5
Posted 02 August 2012 - 10:25 PM
Definitely check out the CCinput peripheral. I'm not sure it will suit your needs, since I don't know exactly what they are.
Pharap #6
Posted 06 August 2012 - 06:59 AM
I can see the relevance of this. Many times I've tried to program something on a monitor but when testing it haven't been able to get off the console in time to watch it begin. Also being able to use the monitor as a screen when doing things like giving input would be ideal. At the moment they aren't useful for much besides printing pre-programmed stuff, since the moment it asks for input you have to use the console.

A keyboard peripheral that locks you after right clicking on it would be ideal, then have escape exit it like you would a console. It shouldn't be all that hard, just implementing the same code that locks you in place when chatting and having the console run without the UI coming up. As for a recipe, something along the lines of the monitor, maybe with one or two more costly materials instead of the glass.
Sebra #7
Posted 11 August 2012 - 03:26 PM
Problem is, how would you tell the game when you want to type and when you want to move about using WASD. I'm sure it's possible, but probably more trouble than it's worth!
Once I suggested Keyboard - placed before console, on activation keyboard input goes to Computer without GUI opened. Player can look around with mouse, but cannot use keyboard to move around until press Esc to close connection. Recipe can be three Buttons in a row.
Another way to use such behavior without special block is to use Sneak(Shift)-Right-Click on Computer with empty hand.
dimitriye98 #8
Posted 12 August 2012 - 12:44 AM
You can do it, using the term api you can switch between screens, just print the same data on the computer as on the monitor and bam. I'm pretty sure they will not add features which can be coded with lua.

Edit: Ohhhh just saw "without using console" nvm, good idea, but I think it's better to code a program in lua that lets you access the stuff.
ChaddJackson12 #9
Posted 04 September 2012 - 01:15 AM
Uh guys? How about a keyboard? (Perhaps a halfstep, or like the wireless modem thing) that you right click, and it could freeze you or something, but not freeze your viewing part of the game… Like you could use the mouse still… And then it would except input, and ESC would exit the keyboard…
Rsstn #10
Posted 04 September 2012 - 02:41 PM
How about a keyboard?

That seems to be the best solution anyone has come up with (a few people have said it now). I'm not sure that this will happen any time soon, because there is no great need for it. It is mostly for the sake of making use of monitors.
ChunLing #11
Posted 17 October 2012 - 03:07 AM
By the way, there are two peripherals (one of which I've even managed to get working!) which do this, CCInput and CCPortable. Both are still in development, but there are working versions of both available (or so I'm told, CCInput doesn't work for me personally).