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Piston head glitching [1.33]

Started by Pharap, 06 August 2012 - 02:02 AM
Pharap #1
Posted 06 August 2012 - 04:02 AM
Not sure if this is just for me, but when I was testing if diskdrives could be mvoed with pistons, I put a stick piston 2 blocks away so there was a gap (for the head to extend). I used a lever to extend it, and the head moved into position, then started sliding back and forth. It was still registering as fully extended (I tested with redstone) but it took several seconds before it settled.

Not a major bug, but would be good to investigate why it happens.

Might be due to this being on a self-setup tekkit server, just thought I'd log to be sure.
Xfel #2
Posted 06 August 2012 - 06:31 AM
You can't push disk drives with pistons, they use tile entities.
Pharap #3
Posted 06 August 2012 - 06:43 AM
You can't push disk drives with pistons, they use tile entities.

I know, did you not catch the bit about the fact I was testing to see if you could push them? I decided to try it out for myself instead of asking the internet, so sue me.

The point still stands that the error happens, which is what I was reporting since it's unlikely anyone has discovered it since they are expecting the block not to be moved by pistons and thus wouldn't attempt it.
Cloudy #4
Posted 06 August 2012 - 11:02 AM
Any strange behaviour with pistons isn't our doing - we have no interaction with them.
Noodle #5
Posted 06 August 2012 - 11:02 AM
Version of CC?
EDIT: Its tekkit -.-
Pharap #6
Posted 06 August 2012 - 11:33 AM
Any strange behaviour with pistons isn't our doing - we have no interaction with them.
It was only to let you know that it happens and that it could have been a possible bug related to computercraft.

As it turns out it isn't related to computercraft, but it's better to be safe than sorry.

Version of CC?
EDIT: Its tekkit -.-
What's wrong with tekkit?
Cloudy #7
Posted 06 August 2012 - 12:47 PM
Heh, rather than this turn into a tekkit flame/praise fest I'll close this topic. Not our bug anyway :P/>/>