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MC 1.2.2 out

Started by Sebra, 01 March 2012 - 06:13 PM
Sebra #1
Posted 01 March 2012 - 07:13 PM
MC 1.2.2 is out
How long should we await new CC version?
-no complains-
Casper7526 #2
Posted 01 March 2012 - 09:07 PM
A long while..

Step #1 - mcp has to update
Step #2 - modloader + modloadermp have to update
Step #3 - forge has to update
Step #4 - CC has to update to 1.2.2
Step #5 - CC has to add the new features planned for CC 1.31
Chub1337 #3
Posted 01 March 2012 - 09:28 PM
Basicly for now:

Step #1 - Play around in 1.3 till update.
Step #2 - Maybe make a backup and update to 1.2.2 (for a while)
Step #3 - Repeat step 1.

-Chub1337
Sebra #4
Posted 01 March 2012 - 09:31 PM
No doubt.
Just hope step#5 will not prolong wait time :unsure:/>/>
FuzzyPurp #5
Posted 01 March 2012 - 10:08 PM
Hmm i would assume Redpower has to update somewhere in there? and WTF i thought MC 1.2+ would add 4096 block ids?
Casper7526 #6
Posted 02 March 2012 - 12:32 AM
It adds the 1st part of support for 4096 block id's (we arnt sure if they actually did add it) and redpower doen't HAVE to update, we just wouldn't have bundle access until it did :unsure:/>/>
Cloudy #7
Posted 02 March 2012 - 11:33 AM
Hmm i would assume Redpower has to update somewhere in there? and WTF i thought MC 1.2+ would add 4096 block ids?

Well, the map can support 4096 ID's. The last Jeb_ posted, he said that the code wasn't quite ready for it as it still makes some assumptions that all ID's above 256 are items. Whether this has been fixed and whether 4096 ID's has been properly implemented won't become clear until MCP and ModLoader have been updated (though I'll look at Minecraft Forums and update if I find anything).