Posted 04 March 2012 - 03:46 AM
Idea 1. CC and PvP/Military:
Perhaps you could spam an enemy's network of turtles with dance, or have your turtles cap their mines with obsidian, or spy around for you, or dig large moats. CC and large, organized PvP go right together. Examples of it:
Example A = The enemy has 3 bases, they all communicate by way of rednet. You would go and spam their networks or perhaps simply have someone bust in there and rig their software.
Example B = You get word that massive groups of enemies are coming from all directions. You set off commands that prep your cannons, get your buildcraft factories making supplies, and get turtles shielding in all of your settlement.
Example C = The enemy has spammed your network, and you need the turtles to track where the rednet signal is coming from by seeing where they get out of range of it and then settling in on a target and tunneling downwards to find the server.
Idea 2. Turtle Messengers:
Perhaps a turtle that sends a message by way of high altitude flight and drop, maybe even an encrypted one :unsure:/>/>. It would go until it got the rednet signal from the receiving station.
Idea 3. Turtle Slaves:
Turtles that farmed and mined and cleaned and built :3. All at the same time.
Idea 4. Turtles that read and build from schematics:
I had the idea for schematic files, that would be read by the turtles or maybe just a program that builds lots of things and then you could choose what you wanted it to build.
Perhaps you could spam an enemy's network of turtles with dance, or have your turtles cap their mines with obsidian, or spy around for you, or dig large moats. CC and large, organized PvP go right together. Examples of it:
Example A = The enemy has 3 bases, they all communicate by way of rednet. You would go and spam their networks or perhaps simply have someone bust in there and rig their software.
Example B = You get word that massive groups of enemies are coming from all directions. You set off commands that prep your cannons, get your buildcraft factories making supplies, and get turtles shielding in all of your settlement.
Example C = The enemy has spammed your network, and you need the turtles to track where the rednet signal is coming from by seeing where they get out of range of it and then settling in on a target and tunneling downwards to find the server.
Idea 2. Turtle Messengers:
Perhaps a turtle that sends a message by way of high altitude flight and drop, maybe even an encrypted one :unsure:/>/>. It would go until it got the rednet signal from the receiving station.
Idea 3. Turtle Slaves:
Turtles that farmed and mined and cleaned and built :3. All at the same time.
Idea 4. Turtles that read and build from schematics:
I had the idea for schematic files, that would be read by the turtles or maybe just a program that builds lots of things and then you could choose what you wanted it to build.