Posted 26 September 2012 - 09:12 AM
Not positive that this is the perfect place for this topic but here goes:
I am a web developer very interested in building a ruby-on-rails service aimed at extending the computercraft experience to the cloud.
I would like to provide a free service using my colocated servers that will allow players to (without installing any CC addons) connect their computers to aforementioned service so that they (and others [spectators, etc.]) may interact with their minecraft worlds from the web. Potential features include (but most definitely limited to):
remotely tracking turtle inventory/peripherals/jobs/progress/status/whatever
remotely issuing tasks to networked computers/turtles
connecting to third party services such as google talk/facebook/twitter/youtube from within the minecraft world
do all of the above from a completely different minecraft server than where the computers are running, even from SSP worlds
synchronize/manage/edit (in a more user-friendly editor) programs on any computer on the network as well as share them socially
utilize a minecraft 'google latitude' across servers/ssp worlds, etc.
i'd like to have one lua program to set you up with any other support programs required to start you off, followed by a simple configuration/registration in-game after which you sign into the web-interface –we'll see what's best
Anyways, back on earth where i'd like to start… I require some help to get these things done :-/
As I said before, I'm a web developer; not the biggest Java fan. Also I've not used lua very extensively either. I mention these things because:
1. The http api is all good but these fantastic things will require support for protocols beyond just http, in addition there needs to be some way to maintain a session between client and server (websockets support would be AWESOME!) - but i'm not sure what kind of implications that would have on the mods end
2. It would definitely go faster and probably be more stable if i'm not writing all the lua client code myself.
Please let me know what you think (possible / onboard), I develop full-time and am starting my own modded minecraft server and would absolutely love to roll out something like this.
PS – big Direwolf20 fan <3 (no homo)
I am a web developer very interested in building a ruby-on-rails service aimed at extending the computercraft experience to the cloud.
I would like to provide a free service using my colocated servers that will allow players to (without installing any CC addons) connect their computers to aforementioned service so that they (and others [spectators, etc.]) may interact with their minecraft worlds from the web. Potential features include (but most definitely limited to):
remotely tracking turtle inventory/peripherals/jobs/progress/status/whatever
remotely issuing tasks to networked computers/turtles
connecting to third party services such as google talk/facebook/twitter/youtube from within the minecraft world
do all of the above from a completely different minecraft server than where the computers are running, even from SSP worlds
synchronize/manage/edit (in a more user-friendly editor) programs on any computer on the network as well as share them socially
utilize a minecraft 'google latitude' across servers/ssp worlds, etc.
i'd like to have one lua program to set you up with any other support programs required to start you off, followed by a simple configuration/registration in-game after which you sign into the web-interface –we'll see what's best
Anyways, back on earth where i'd like to start… I require some help to get these things done :-/
As I said before, I'm a web developer; not the biggest Java fan. Also I've not used lua very extensively either. I mention these things because:
1. The http api is all good but these fantastic things will require support for protocols beyond just http, in addition there needs to be some way to maintain a session between client and server (websockets support would be AWESOME!) - but i'm not sure what kind of implications that would have on the mods end
2. It would definitely go faster and probably be more stable if i'm not writing all the lua client code myself.
Please let me know what you think (possible / onboard), I develop full-time and am starting my own modded minecraft server and would absolutely love to roll out something like this.
PS – big Direwolf20 fan <3 (no homo)