EDIT:Only works on single player, due to ccSensors SMP bugs. Which is now being fixed as opensource, check OpenCCSensors.
My MC username: CoolisTheName007
Description:
This setup will allow you to, with only ONE minimalist control room, have as many reactors as needed, running SAFELY and FOREVER and WITHOUT manual interaction, with an uptime > 99%. Tested in SPP and SMP, on a 20 slots server. No noticeable increase in lag by observing FPS change.
-Function: continuous maintenance of IC2 reactors by:
- Retrieval of Near Depleted AND Re-enriched Cells
- Refilling of Uranium Cells
- Cooling with Ice
- Only initial interaction is needed. Default values for parameters are provided, there is no need to modify them if this tutorial is followed.
- GIANT screen for automation status
- Configurable delay between program's updates. Default is a no-lag 5 seconds sleep.
Written Tutorial: https://docs.google....v2Xw/edit?pli=1
Youtube:
[media]http://www.youtube.com/watch?v=DLd0QLxrK5U&feature=plcp[/media]
Sorry for the generally poor content of the video, if people show interest I will make a full tutorial.
World Save:
https://docs.google....RXdxc1J6RDlvU2M
It's a Tekkit 3.1.2 world save.
Requirements :
Reactor Cooling Type:
Ice-Cooled
Mods: All of the following are standard Tekkit 3.1 content, but may have been removed in some servers:
-Minimum requirements:
- Redpower2
- IndustrialCraft2
- ComputerCraft
- ccSensors
- Thermal Control (alternative emergency shutdown systems?)
- Wireless Redstone (connect all by wire?)
- EquivalentExchange2 (ice factory, or rewriting the program to allow other cooling methods?)
The best solution is to make me go to wherever you are playing. In case that's too difficult, just post it here.
NOTE for CC Forums:
For now, this is just a user-directed tutorial. If there is interest in this I will explain how the program works. Or maybe it can be understood from the code?
Has anyone made anything similar?
I tried to make my program lag-neutral, by inserting large sleeps whenever possible. It seems to work, comments?
I have no experience in automatically transferring ComputerCraft programs to servers. I had to copy the last one manually because the server host couldn't find anything similar to the path above, although there are people who say it does exist:http://www.computercraft.info/forums2/index.php?/topic/2160-question-floppy-disks-on-online-servers/
Help anyone?